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DEV-GRACE - Development of Master Gamified Reality Applications for Real-world Challenges and Experiences

1011279512023Erasmus Mundus Design Measuresfinalized
Countries: AT · Grant: €55,000

Project summary

Current advances in technologies such as extended reality (XR) or artificial intelligence (AI) are bringing massive changes to the way we learn and acquire new skills. While the development of XR applications in simulated or real environments for training, therapy, education, or maintenance purposes has long since begun, there is currently a lack in specialised master’s programmes combining aspects of gamification, didactics, and game technologies. As partner universities within the European University Alliance E³UDRES², we, i.e., St. Pölten University of Applied Sciences (Austria), Saxion University of Applied Sciences (Netherlands), and Vidzeme University of Applied Sciences (Latvia), share common expertise in game and XR development as well as in several of the potential fields of application, such as health, smart industries, or education. To bundle our competencies, we intend to design a joint master’s of science programme (EMJM) for computer science students focusing on new XR gamification-based learning applications that prepare graduates to develop innovative products for future markets. The design of joint study programmes and degrees is an important step towards one of the E³UDRES² goals of a "multi-university campus across Europe". The development of a study programme with a global orientation beyond the borders of the EU is not only a further milestone regarding the internationalisation strategies of our universities, but also strengthens the idea and visibility of a Europe empowering people through education and skills. Within the proposed EMDM project all necessary steps will be taken to fulfil the requirements for a prospective EMJM application. The primary outcome will be a fully integrated curriculum that is ready to be submitted.

Final report summary

Current advances in technologies such as extended reality (XR) or artificial intelligence (AI) are bringing massive changes to the way we learn and acquire new skills. While the development of XR applications in simulated or real environments for training, therapy, education, or maintenance purposes has long since begun, there is currently a lack in specialised master’s programmes combining aspects of gamification, didactics, and game technologies. As partner universities within the European University Alliance E³UDRES², we, i.e., St. Pölten University of Applied Sciences (Austria), Saxion University of Applied Sciences (Netherlands), and Vidzeme University of Applied Sciences (Latvia), share common expertise in game and XR development as well as in several of the potential fields of application, such as health, smart industries, or education. To bundle our competencies, we intend to design a joint master’s of science programme (EMJM) for computer science students focusing on new XR gamification-based learning applications that prepare graduates to develop innovative products for future markets. The design of joint study programmes and degrees is an important step towards one of the E³UDRES² goals of a "multi-university campus across Europe". The development of a study programme with a global orientation beyond the borders of the EU is not only a further milestone regarding the internationalisation strategies of our universities, but also strengthens the idea and visibility of a Europe empowering people through education and skills. Within the proposed EMDM project all necessary steps will be taken to fulfil the requirements for a prospective EMJM application. The primary outcome will be a fully integrated curriculum that is ready to be submitted.

Project partners (1)