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Digital Skills Pathways for Youth across Europe

2014-2-IE01-KA205-0084732014Strategic Partnerships for youthfinalized
Countries: IE|PL|DE · Grant: €203,172.23
Youth (Participation, Youth Work, Youth Policy)ICT - new technologies - digital competencesLabour market issues incl. career guidance / youth unemployment

Project summary

The area of digital literacy is a new and evolving concept within society and there is a growing recognition that schools are not preparing our youth with these core sets of skills. The aim of the project is to provide teenagers across Europe with opportunities to develop a range of digital literacy skills; to provide them with a virtual space to showcase their work and to network with peers; to expose them to the wide range of possible careers in this evolving sector and to identify pathways they can follow into further education and future employment in the field of digital media. Project objectives are: 1. Set-up and run a ‘Creative Lab’ in each partner country engaging a group of youth learners and their tutors. Evaluate and assess youth’s needs and skills in terms of the digital media. Introduce them to the variety of digital media jobs through meetings with business representatives. 2. Produce a structured Digital Pathways Programme that develops a range of digital skills that can be delivered in any informal learning setting across Europe. 3. Develop CPD Materials for Digital mentors so they are empowered to lead and facilitate the learning workshops. 4. Organise Workshops and study visits to partner countries for digital mentors. 5. Validate the Digital Pathways Programme and CPD materials for Digital mentors with youth learners across all partner countries, placing a strong emphasis on young people creating and sharing their work and ideas online. 6. Provide youth across partner countries with meaningful career guidance engaging representatives from the industry, schools and parents. 7. Disseminate the project outcomes across EU member States. The project will assist teenagers in developing their digital competences outside of the school setting and will provide a teaching model as a robust learning experience for young people that takes place not in school, but in the community. The focus of the project will be on young people creating digital artefacts and in the process developing skills - both technical and soft skills. We believe that schools across EU struggle to provide such opportunities so there is a real need to develop them in non-formal learning spaces. Based on that the following two outcomes will be developed aimed at youth organisations, tutors and learners: 1. Digital Pathways Programme 2. CPD materials for Digital mentors. The target groups of the project are: • Youth organisations • Youth education providers • Youth tutors and practicioners • Digital media industry representatives • Policy Makers • Research Bodies and Experts The project partners are: - H2 Learning from Ireland - NCAD from Ireland - MFG from Germany - Krzyzowa Foundation from Poland - DHDA from Ireland.

Final report summary

The area of digital literacy is a new and evolving concept within society and there is a growing recognition that schools are not preparing our youth with these core skills. The aim of the project was to provide teenagers across Europe with opportunities to develop a range of digital literacy skills; to provide them with a virtual space to showcase their work and to network with peers; to expose them to the wide range of possible careers in this evolving sector and to identify pathways they can follow into further education and future employment in the field of digital media. Project objectives were: 1. Set-up and run a ‘Creative Lab’ in each partner country engaging a group of youth learners and their tutors. Evaluate and assess youth’s needs and skills in terms of the digital media. Introduce them to the variety of digital media jobs through meetings with business representatives. 2. Produce a structured Digital Pathways Programme that develops a range of digital skills that can be delivered in any informal learning setting across Europe. 3. Develop CPD Materials for Digital mentors so they are empowered to lead and facilitate the learning workshops. 4. Organise Workshops and study visits to partner countries for digital mentors. 5. Validate the Digital Pathways Programme and CPD materials for Digital mentors with youth learners across all partner countries, placing a strong emphasis on young people creating and sharing their work and ideas online. 6. Provide youth across partner countries with meaningful career guidance engaging representatives from the industry, schools and parents. 7. Disseminate the project outcomes across EU member States. The project assisted 57 teenagers in Ireland, Germany and Poland developing their digital competences outside of the school setting and developed a robust teaching model that supported young people’s learning in an out of school setting, in their community. The focus of the project was on young people creating digital artefacts and in the process developing skills - both technical and soft skills. There is evidence that schools across Europe struggle to provide such learning opportunities so there is a real need to provide them in non-formal learning spaces. Based on that the following two outputs were developed over the two years of the project aimed at youth organisations, tutors and learners: 1. Digital Pathways Programme The programme consists of: a set of learning modules, a set of ‘taster sessions’ and a set of digital artefacts. The structure allows young people to work together and develop digital skills in areas such as film making, game development, animation and social media. During these ‘taster sessions’ they have a chance to explore some specific areas of digital media, as well as engage with people from across the digital media industry. In this way, young people can link their ‘fun’ out-of-school activities with the real world of work. 2. CPD materials for Digital mentors. The project developed a set of CPD materials for Digital Mentors to support them in preparation and delivery of Digital Pathways programme. The CPD materials provide guidance on developing strategies and approaches that have already proven successful in engaging young people with digital media. The materials showcase how Digital Mentors can support young people to learn and develop digital media skills in collaboration with their peers, both in face-to-face settings and online. The project outputs are freely available in English, German and Polish languages through the project webiste: www.digitalpathways.eu The target groups for the project were: • Youth organisations • Youth education providers • Youth tutors and practitioners • Digital media industry representatives • Policy Makers • Research Bodies and Experts Digital Pathways has involved partners from Ireland, Germany and Poland. In Ireland, the project has been coordinated by H2 Learning and involved the Digital Hub Development Agency (DHDA) and the National College of Art and Design (NCAD). In Germany, the project has involved MFG Baden-Württemberg mbH, Public Innovation Agency for IT and Media while in Poland the project partner was the Krzyzowa Foundation that implement various projects, including artistic, educational, civic and sports and training for the youth, teachers and youth leaders.

Project partners (5)