This project aims to bring schools from 6 countries together. While the official language of the project is English, the partners agreed to encourage all stakeholders to communicate well in other languages of the partnership. We want to open our children to the World. The project is based on word games. G.A.M.E.S.=GO.ATTEMPT. MIX .ENJOY .SKILL IN. The word GAME has a huge capacity and in this project we would like to use this for educational and social reasons. We will start from playground/sport field and then via classrooms to the ICT virtual world. The project first phase is to revitalize old traditional games played by parents and grandparents when they were young. We will invite families to schools to share their knowledge and through this, they will also be part of the project. The second phase will be teaching via games, exchanging and sharing ideas. We will also encourage pupils to create their own games. The project second phase is devoted to "teaching& learning through games" and "hybrid- learning & teaching" . Teachers from each country will create and share games through which their subjects can be better taught. We will exchange our ideas via the Internet and during international meetings when participants (teachers and students) will have the opportunity to take part in lessons conducted in the new way. In the second part of the project each country is obliged to teach in modern way, what means teach skills that aren't in curriculum so as to wider children's curiosity and knowledge. The project third phase will be entering virtual world and try coding, robotics, etc. We are planning robotics and coding workshops, which will be shared through the Internet and during transnational meetings. This goal will be achieved by formal and informal learning/teaching. All the phases of the Project are based on GAMES. Our project is mainly a project for our pupils. Therefore it is very important for us to involve them as much as possible in all steps of the work. Each involved class will choose two representatives that will meet in project groups to collect and exchange the ideas of their classmates. The pupils will decide the most relevant topics they want to work on. Secondly they will select the materials and the way to present the information appropriately. Teachers will help them to organize the work, evaluate the results and also plan the next steps. On project days, pupils will present the results and learn to work with different methods of presentation. During the year, pupils will also partly join the pedagogical conferences to exchange their ideas with teachers and plan together. Every four months pupils will get in contact via Internet conferences with the partner schools, to exchange their impressions, results and also get the chance for active language-learning. Twice a year pupils will also be involved in special parents meetings, so as to present their work and discuss their ideas. Pupils will have the chance for a pupils-exchange during project meetings in one of the partner countries. This is one of our important points during this project. Pupils can motivate other pupils to learn a foreign language, feel the "European spirit" and work intensively through personal contact on the project theme. Mobilities and virtual meetings for students and adults alike, in the framework of this partnership, is a unique experience to discover the lifestyle of each other and share experiences of our country. Students will develop their sense of belonging to the EU by observing and integrating the similarities and differences between partner countries and their characteristics. The reports after each mobility give a concrete picture of the countries visited and feed new representations of these countries. Meetings and encouraged collaboration, daily reflections, common synergy, emergence of new ideas and shared development of products is adapted in order to better understand the school reality. The teachers involved will improve and broaden their knowledge and teaching practices which are then transmitted into their colleagues institutions (new interdisciplinary approaches, ICT...)The creation and edition of the books as well as the establishment of a website explaining our project, can be later used as pattern models by other teachers who want to participate in the Erasmus + projects. Participation in such a project with a European dimension adds value to the curriculum for children who are mobilized. Experiencing the complexity and diversity of education environments, training and work, will help promote and strengthen European cooperation in institutions so as to understand the unity in diversity of the European space. Finally, this project, through viewpoints, comparisons, approaches and practical contributions aims to the promotion of European values and priorities such as gender equality, fight against violence and discrimination to solve problem and propels respect for diversity.
This project aims to bring schools from 6 countries together. While the official language of the project was English, the partners agreed to encourage all stakeholders to communicate well in other languages of the partnership. We wanted to open our children to the World. The project was based on word games. G.A.M.E.S.=GO.ATTEMPT. MIX .ENJOY .SKILL IN. The word GAME has a huge capacity and in this project we would like to use this for educational and social reasons. We started from playground/sport field and then via classrooms to the ICT virtual world. The project first phase was to revitalize old traditional games played by parents and grandparents when they were young. We invited families to schools to share their knowledge and through this, they also were part of the project. The second phase was teaching via games, exchanging and sharing ideas. We also encouraged pupils to create their own games. The project second phase was devoted to "teaching& learning through games" and "hybrid- learning & teaching". Teachers from each country created and shared games through which their subjects can be taught better. We exchanged our ideas via the Internet and during international meetings when participants (teachers and students) had the opportunity to take part in lessons conducted in the new way. In the second part of the project each country was obliged to teach in modern way, what means teach skills that aren't in curriculum so as to wider children's curiosity and knowledge. The project third phase was entering virtual world and try coding, robotics, etc. We had robotics and coding workshops, which were shared through the Internet and during transnational meetings. This goal was achieved by formal and informal learning/teaching. All the phases of the Project were based on GAMES. Our project was mainly a project for our pupils. Therefore it was very important for us to involve them as much as possible in all steps of the work. Each involved class chose two representatives that met in project groups to collect and exchange the ideas of their classmates. The pupils decided the most relevant topics they wanted to work on. Secondly they selected the materials and the way to present the information appropriately. Teachers helped them to organize the work, evaluate the results and also plan the next steps. On project days, pupils presented the results and learnt to work with different methods of presentation. During the year, pupils also partly joined the pedagogical conferences to exchange their ideas with teachers and plan together. Every four months pupils got in contact via Internet conferences with the partner schools, to exchange their impressions, results and also get the chance for active language-learning. Twice a year pupils were also involved in special parents meetings, so as to present their work and discuss their ideas. Pupils had the chance for a pupils-exchange during project meetings in one of the partner countries. This was one of our important points during this project. Pupils can motivate other pupils to learn a foreign language, feel the "European spirit" and work intensively through personal contact on the project theme. Mobilities and virtual meetings for students and adults alike, in the framework of this partnership, was a unique experience to discover the lifestyle of each other and share experiences of our country. Students developed their sense of belonging to the EU by observing and integrating the similarities and differences between partner countries and their characteristics. The reports after each mobility gave a concrete picture of the countries visited and feed new representations of these countries. Meetings and encouraged collaboration, daily reflections, common synergy, emergence of new ideas and shared development of products was adapted in order to better understand the school reality. The teachers involved in the project improvde and broaden their knowledge and teaching practices which are then transmitted into their colleagues institutions (new interdisciplinary approaches, ICT...). Participation in such a project with a European dimension added value to the curriculum for children who were mobilized. Experiencing the complexity and diversity of education environments, training and work, helped to promote and strengthen European cooperation in institutions so as to understand the unity in diversity of the European space. Finally, this project, through viewpoints, comparisons, approaches and practical contributions aims to the promotion of European values and priorities such as gender equality, fight against violence and discrimination to solve problem and propels respect for diversity.