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Following the footprints of the Emperors

2015-1-TR01-KA219-0214052015Strategic Partnerships for Schools Onlyfinalized
Countries: TR|MK|RO|IT|BG|PT|ES|HR|DE · Grant: €335,481
ICT - new technologies - digital competencesCreativity and cultureEU Citizenship, EU awareness and Democracy

Project summary

When you look at the world from space, you will see a wonderful elliptical puzzle that is formed by countries. Each part, which has a local and separate beauty, form the most beautiful object of the universe when they come together. But, even if you ignore only one part, the whole magic will disappear. Although these countries are separated from each other by barbed wires, they stick to each other with a stronger bond, history. And two of the most important actors that shaped history are the Roman Empire and its lingua franca, Latin Language because when we look back through history, we realize that the existence of Roman Empire was somehow a foreshadowing for the 21th century ( the Empire was in the role of European Union and Latin Language was used to communicate through the whole Empire as we use English through the whole Europe and world.) But today, most of the people in countries in which Roman Emperors reigned, created and applied their innovative and permanent rules and implementations and built their great buildings showing their empirical genius are not aware of their own heritages and do not know how the Emperors’ rules affected today's daily and social life. In our Project,during which 313 students and teachers are going to take active roles, our methodology will be consisted of seven steps: 1. Question: We will question how the roman Empire affected our own area, what they did, acquired or lost, why they built these amazing buildings, how they shaped their environment. 2. Search: We will make researches in order to see different aspects of the people who ruled in our lands for years. 3. Think: Our students will think of the connection between history and today. 4. Go and see: We are going to organize excursions to these old Roman cities to see and observe what what the lifelike then; what are the similarities and differences. 5. Find out: We are going to find out answers to our questions. 6. Get connection: After the inquiry and discovery, we are going to get the parts together. 7. Share: And finally, we are going to share what we have found out not only with the partners of the Project but also with the community. So, we are going to make some excavations to Roman Empire, the most important common point among partner countries in order to make our students understand the importance of heritages in their own countries and then to learn to appreciate the others' values and finally understand that they share a similar background with others and this collective and shared history make them a unite in spite of cultural or social differences. And this gained approach will lead to acting together against an other crisis. In our age, the most suitable and largest area to make investment is communication technology which has a market worth € 2 000 billion according to European 2020 strategy. So we want to open a gate to this digital world by our activities;designing 3-D Roman city, creating application for android phones, ,designing Roman Empire clothes producing posters, calendar, brochures, booklets, Roman Empire Gods and Goddess, albums of architecture and Roman Emperors, vocabulary study book But we believe that without imagination and creativity, technology is useless and fruitless. So we are aiming to develop our students' creative and innovative thinking abilities via our workshops; designing mosaics, producing materials from leather and clay, Roman Empire child toys, printing a legend book , a comics book for our mascot's adventures, short videos that criticize the problems in our education systems , performing a Roman tragedy, archaeological excavations and historical re-creation of a former Roman city. And also, most of our activities are going to be conducted as competences in which the pupils are going to work as a team established by students from different countries, to prepare our students for fierce rivalry in today's labor world which are in need of people have got 4C'S (creativity, critical thinking, collaborating and communicating). Our students are going to work as a team, use English to communicate and collaborate in Olympic games, designing clothes, mosaics, handicrafts from leather and clay, Snake Ladder game, the most innovative idea of application and wearable technology, which will promote non-formal learning. With the help of our activities, workshops and team-building games, our pupils, who are 14-9, are going to be more employable with their boosted self-esteem, developed skills of working as a team, 4C'S and fostered competence in English and ICT. Via schools with strengthened European dimension, teachers with developed professional horizons and students who are more intentional to learn, we are going to reach better educational levels that will lead to increase in employment and reduce in poverty.

Final report summary

This Project followed the footprints of the Roman Empire in the European Union in order to emphasize that although the countries are separated from each other by borders in our era, they stick to each other with a stronger bond: history. We chose partners from countries which were once a part of the Roman Empire (RE). For 3 years, students and teachers from 9 partner countries discovered and overcame the borders of the largest and most powerful empire of the ancient world and both reconstructed and experienced the RE’s vast cultural heritage. By cooperating on an international level and visiting each other, the participants had the opportunity to discover the traces and influences of the RE on our culture, language, literature, social life, religion and architecture. So, we made some excavations to RE, the most important common point among partner countries, in order to make our students understand the importance of heritages in their own countries and then to learn to appreciate the others' values and finally understand that they share a similar background with others and this collective and shared history make them a unite in spite of cultural or social differences. Main objectives of the Project were: To promote and develop cultural and institutional dialogue between generations which belong to different education systems by practicing communication and relationship skills. Being aware of the cultural and historical heritages. Increase knowledge and understanding of history and common roots of the countries that belonged to the Empire by studying and exploring historical testimonies. Formation of a European consciousness, open dialogue, tolerance and cooperation by identifying conjuncture and historical events that influenced European history. Improving communication skills in English, social adaptation prerequisite nationally and internationally through face to face and online activities. Use of new technology by creating competitive products in European educational space To reach our objectives, we shaped our methodology under the root of 21st century skills with seven steps: -Question to see how the RE affected our own area, what they did, acquired or lost, why they built these amazing buildings, how they shaped their environment. -Search to see different aspects of the people who ruled in our lands for years. -Think of the connection between history and today. -Go and see to reveal similarities and differences in ancient sites and museums. -Find out answers to our questions -Get connection to put the parts together. -Share what we found out with partners, the community at local, national and European level. During the implementation period, 381 participants from 9 countries joined Project mobilities (LTTs and TPMs) with the grant but this number reaches to thousands when we include those who didn’t travel but were involved in the activities. The participant teachers were selected from different branches and students were chosen among those who were successful but socio-economically had fewer opportunities. The partners were schools with different particularizations (state, private, general, vocational, socio-economically higher/lower). The activities were organized in accordance with the objectives of the Project and the division of work was made according to the facilities and opportunities of partner schools. Our main activities and results: Excursions to museums and historical sites, olympic games, team-building activities, designing 3-D Roman city on computer, website design, creating a model Roman city by using different handicraft materials, preparing ppt presentations on different topics, designing Roman Empire clothes, competitions, calendars, magazines, snake&ladder game, brochures, booklets, Gods and Goddess flashcards, short films, albums of architecture , Emperors and workshops, developing our students' creative and innovative thinking abilities via our workshops; designing mosaics, producing materials from leather and clay, RE child toys, short videos that criticize the problems in our era, and performing a Roman tragedy. We established teams from students different countries to prepare our students for today's labor world which requires 4C'S (creativity, critical thinking, collaborating and communicating). With the help of our activities, workshops and team-building games, our pupils were supposed to be more employable with their boosted self-esteem, developed 4C'S and fostered competence in English and ICT. We evaluated our achievements by using questionnaires and making quizzes. We disseminated our project by meetings, social media, local newspapers, printed materials, website, e-Twinning and Project Results Platform. We believed that via schools with strengthened European dimension, teachers with developed professional horizons and students who are more intentional to learn with integrated skills, we would reach better future.

Project partners (9)