The motto of this Project is "Bridging Three Generations" namely grandparents, parents and grandchildren. Such bridge will be constructed using the traditional games and toys that oldest living generation (grandparents) used to play in their childhood period. There are numerous projects already realized on games and toys. Therefore, this Project will mostly use the theme of traditional games and toys as an instrument for creating a common ground where the grandparents and the grandchildren can improve the interaction between them. Discovery of the traditional games and toys itself will be organized as an opportunity to increase interaction between the oldest living generation (grandparents) and youngest generation (grandchildren) at schools. The Partners of the Project are as follows: 1) Haci Sabanci Secondary School (Coordinator School, Turkey) 2) St Colman’s Primary School and All Saints’ Nursery Unit (United Kingdom) 3) Notre Dame Junior High School (France) 4) International School of Bergen (Norway) 5) State School Istituto Comprensivo via Santi Savarino (Italy) 6) School Tiberiu Morariu Salva (Romania) 7) Nicola Vaptsarov Secondary School (Bulgaria) 8) Grundzales Pamatskola (Latvia) The overall objectives of the project are: a) to raise awareness on roles and contributions of grandparents on the development of the grandchildren, b) to help the children interacting with their grandparents in order to contribute their emotional and social development, c) to raise awareness especially among the “less educated” grandparents about their role and contribution in emotional and social development of their grandchildren, d) to explore traditional games and toys with the contribution of the grandparents, e) to exchange best practices among the project partners especially in regard to fortifying ties and bonds between the grandparents and grandchildren, f) to exchange between the countries traditional games that help cognitive, emotional and social development of the children, g) to develop and propose a "Curriculum" to the educational policy makers aiming to improve interaction between the oldest and youngest generations in school environment to assist education of the latter in school. The target groups of the project are a) pre-school, primary school and secondary school pupils in partner schools: there are more than 4500 pupils in total attending to the Partner schools in total. b) parents of the pupils attending to these schools: there are around 5500 parents (father and mother) excluding those who migrated abroad for employment reasons. c) grandparents of these pupils: there are around 4500 grandparents (grandfather and grandmother) excluding those who are either deceased or live in geographically distant places Expected results of the project are as follows: d) teachers and management of the partner schools: 300 teachers and assistant teachers 1) Qualitative achievement indicators of the project are as follows: a) Improved involvement of the grandparents in the education and development of their grandchildren, b) Increased interaction between the pupils and grandparents, c) Enhanced involvement of pupils facing situations making their participation difficult, d) Developed awareness on national and transnational educative traditional games that may be incorporated to syllables in different level of school education, e) Advanced IT capability of the partner schools especially in terms of innovative technologies and platforms that may be used for education purposes, 2) Quantitative achievement indicators of the Project are as follows: a) number of parents and grandparents participated to the project activities conducted in schools b) number of pupils involved in the project activities, c) number of traditional games learnt and played during the project, d) number of participants in the multiplier events organized by the Partners e) number of visits to the project website, f) Quantity of time the grandparents spent with the grandchildren at school for teaching and playing traditional games selected
The motto of the Project is "Bridging Three Generations" namely grandparents, parents and grandchildren. Such bridge was constructed using the traditional games and toys that oldest living generation (grandparents) used to play in their childhood period. The theme of traditional games and toys was used as an instrument for creating a common ground to help the grandparents and the grandchildren improving the interaction between them. The profile of the Project Partners is as follows: 1) Haci Sabanci Secondary School (Coordinator School, Turkey) 2) School Tiberiu Morariu Salva (Romania) 3) Notre Dame Junior High School (France) 4) St Colman's Primary School and All Saints' Nursery Unit (United Kingdom) 5) International School of Bergen (Norway) 6) State School ISTITUTO COMPRENSIVO VIA SANTI SAV (Italy) 7) Nicola Vaptsarov Secondary School (Bulgaria) 8) Grundzales Pamatskola (Latvia) The objectives of the project are: a) to raise awareness on roles and contributions of grandparents on the development of the grandchildren, b) to help the children interacting with their grandparents in order to contribute their emotional and social development, c) to raise awareness especially among the “less educated” grandparents about their role and contribution in emotional and social development of their grandchildren, d) to explore traditional games and toys with the contribution of the grandparents, e) to exchange best practices among the project partners especially in regard to fortifying ties and bonds between the grandparents and grandchildren, f) to exchange between the countries traditional games that help cognitive, emotional and social development of the children, g) to develop a " Societal Curriculum" and propose to the educational policy makers aiming to improve interaction between the oldest and youngest generations in school environment. The target groups of the project are a) pre-school, primary school and secondary school pupils in partner schools b) parents of the pupils attending to these schools c) grandparents of these pupils d) teachers and management of the partner schools The quality indicators used to measure success of the Project are: 1) Qualitative achievement indicators: a) Improved involvement of the grandparents in the education and development of their grandchildren, b) Increased interaction between the pupils and grandparents, c) Enhanced involvement of pupils facing situations making their participation difficult, d) Developed awareness on national and transnational educative traditional games, e) Advanced IT capability of the partner schools, 2) Quantitative achievement indicators: a) number of parents and grandparents participated to the project activities conducted in schools b) number of pupils involved in the project activities, c) number of traditional games learnt and played during the project, d) number of participants in the multiplier events organized by the Partners e) number of visits to the project website, f) Quantity of time the grandparents spent with the grandchildren at school Intellectual Outputs Produced during the Project: 1) Book of European Traditional Games 2) Societal Curriculum Other project activities conducted are: A0- Formation of Project Implementation Teams of Partners, SWOT Analysis, Choosing Project Emblem and Anthem A1- Developing Project Website, Facebook Group, Twitter Account- leading partner UK and Romania A2-Timeless Games Digital Brochure using Joomag and Isuu- leading partner Norway A3-Time for Timeless Games- Photovoice Exhibition with Grandparents- leading partner Italy A4- 2016 Timeless Games Calendar with contributions from Partners- leading partner Latvia. A5-Traditional Board Games- France A6-Traditional Puppet Games- including Design and Production of Puppets- leading partner Turkey and Bulgaria A7-Traditional Outdoor Games- Filmed performance together with Instructions for Games- leading partner Latvia and Norway. A8-Traditional Girls and Boys Games- Documented, Filmed Performance together with Instructions for Games - leading partner Italy A9-Top 10 Common Traditional Games of Europe- A Questionnaire Study with All Partners - leading partner Romania. A10- Interview with Grandparents on Traditional Games: "Good Old Days"- leading partner Bulgaria and Turkey. A11- "Role of Traditional Games in Closing Generation Gap", Research Study- leading partner France A12- Workshop with Grandparents: "How Do you Spend Time with Grandchildren?"- Filmed Round Table Talk - leading partner Italy A13- Comparison of Traditional and Digital Games In Terms of Contribution to Emotional Development of Children- leading partner UK and Turkey A14- Seasonal Traditional Games That May be Played in Only a Particular Time of Year- leading partner Latvia A15- Traditional Games in iPad? A Challenging Quest- leading partner UK A16- Traditional Games Requiring Special Tools and Instruments- leading partner France