Digital competence is a Key Competence for Lifelong Learning. Content creation is a dimension of the European Digital Competence Framework for Citizens. With our project "The future teacher 3.0 as a bridge to accessible and customised adult education" the aim is to prepare the teachers for adult education right now as well as in the future. The Future teacher 3.0 must be an online critical thinker, creator, communicator, collaborator, facilitator.Our project provides an answer to the following priorities of the European Commission ✓Extending and developing educators competences✓Designing and implementing effective provision for enhancing the basic skills and key competences✓Improve achievement in relevant and high-level basic and transversal competences in a lifelong learning perspectiveIn our project we want to focus on ICT competences of teachers in adult education as an essential and differentiated requirement first but also on effective teaching and learning by using ICT. At the moment for many teachers ICT is one-way exchange of information but this needs to change to reflect much more collaboration and use of newer and more efficient methods of communication. All partners feel that these priorities are crucial in order to guarantee the quality of our education and provide their learners the best (accessable) education possible. We need to make sure that our indirect target group, students, pupils, adults…receive high quality education in a way that encourages technology-confident learning. The project's main focus is on teachers in adult education but the aims and planned outputs will certainly be transferable to all levels of education. During the project we will indicate throughout where and how the information, resources and activities are transferable to all levels of education.The partners will support and educate teachers and educational staff in digital competences and improving the use of ICT for inclusive learning and related digital competences. Our partnership wants to develop different tools and skills that promote access to (and learning through) Open Educational Resources but crucially OER that can be easily re-purposed and re-shared rather than just shared for consumption. We develop the measurement tool "The Digital Thermometer”, this thermometer provides the user an indication how their compentences are at the start and how they are improving. Based on their Digital Thermometer the users (teacher) will get a Digital Compass. This can be a program for beginners or also for the more advanced users. They will have a range of mandatory and a range of optional modules and nano-lessons in the 3 languages. Based on the results of the Digital Thermometer we will create a list with content we have to develop in the Digital Journey. Duting this project we’ll create 20 content modules with in each module 3 nano-lessons, assignments, video's, learning paths, e-pub, sound and video. Per module, the participant needs two hours to read the content and do the assignments. If the participants want to practice also within their own lessons, we expect that they need 3 hours extra per module to do that. Through out the whole project we like our target group to create online materials, share those materials and reuse the materials that others made. During the project we learn our adult teacher target group how to use the different OER’s in the different countries, how to share and how to reuse. For that purpose we have to create learning materials, manuals and nano-modules and educate them during their Digital Journey. At the end of this project all the tools and materials will be available for all teachers and we hope that they also benefit from this. All partners will keep promoting this also after the project is finished. The expected impact for the partners is to enable far more teachers to develop high quality, accessible interactive content for use with their learners and supporting the development of the current and future teaching profession. The project partners will share the project results and will keep on supporting their target groups in implementing distance and blended learning. Benefits of this project on the long term:✓ Increase of the digital literacy of teachers✓ More effective support to teachers✓ Increase of an innovating, professional learning culture within schools✓ A lot of learning resources available for everyone for free✓ Sharing and re-using learning materials by teachersThe project's focus is on teachers in adult education but the exhausts is certainly transferable to all levels of education. During the project we will indicate each time what and how it' s transferable to all levels of education. We will ensure that any subject can be tracked separately. Within each section we will offer case studies but there will also be room for the teachers to get started with their own material or redesign a OER.
Digital competence is a Key Competence for Lifelong Learning. Content creation is a dimension of the European Digital Competence Framework for Citizens. The aim of our project "The future teacher 3.0 as a bridge to accessible and customised adult education" was to prepare the teachers for adult education for future digital competences needed in adult education. The Future teacher 3.0 must be an online critical thinker, creator, communicator, collaborator, facilitator. Our project provided an answer to the following priorities of the European Commission Extending and developing educators competencesDesigning and implementing effective provision for enhancing the basic skills and key competencesImprove achievement in relevant and high-level basic and transversal competences in a lifelong learning perspective. The partnership focused on ICT competences of teachers in adult education as an essential and differentiated requirement first but also on effective teaching and learning by using ICT. For many teachers ICT is one-way exchange of information. With our project we aimed to change this way of working and to reflect more, to collaborate more and to use newer and more efficient methods of communication. All partners felt that these priorities are crucial in order to guarantee the quality of our education and provide their learners the best (accessible) education possible. We worked out an online platform in order to make sure that our indirect target group, students, pupils, adults…receive high quality education in a way that encourages technology-confident learning. The project's main focus was on teachers in adult education but the aims and planned outputs are also transferable to all levels of education. During the project we indicated where and how the information, resources and activities are transferable to all levels of education. The partners supported and educated teachers and educational staff in digital competences and improving the use of ICT for inclusive learning and related digital competences. Our partnership developed different tools to enhance skills that promote access to (and learning through) Open Educational Resources. We developed an OER which can easily be re-purposed and re-shared rather than just shared for consumption. Concrete this means that we developed modules for: 19 modules for beginners level, 19 for intermediate, 19 advanced users. We developed the modules in two systems. We developed a measurement tool "The Digital Thermometer”, this thermometer provides the user an indication on how their compentences are at the start and how they have improved after following the online modules. Based on their Digital Thermometer the users (teacher) receive a Digital Compass. Depending on their results, this can be a program for beginners or also adjusted modules for the more advanced users. They get access to a range of mandatory and a range of optional modules and nano-lessons in 3 languages. Based on the results of the Digital Thermometer we created a list with content we developed in the Digital Journey. During this project we created 20 content modules with in each module 3 nano-lessons, assignments, video's, learning paths, e-pub, sound and video. Per module, the participant needs two hours to read the content and do the assignments. If the participants want to practice within their own lessons, we expect that they need 3 hours extra per module to do that. Throughout the whole project we stimulated our target group to create online materials, share those materials and reuse the materials that others made. During the project we learned our adult teacher target group how to use the different OER’s in the different countries, how to share and how to reuse. For that purpose we created learning materials, manuals and nano-modules and educated them during their Digital Journey. Now that we are at the end of our project all the tools and materials are available for all teachers. All partners will keep promoting the created output. The expected impact for the partners was to enable far more teachers to develop high quality, accessible interactive content for use with their learners and supporting the development of the current and future teaching profession. The project partners shared the project results and will keep on supporting their target groups in implementing distance and blended learning. On the long term, we aimed to increase the digital literacy of teachers and aimed to provide more effective support to teachers, increase their ability to innovate, stimulate a professional learning culture within schools. We are proud to have been able to develop a lot of qualitative material that is available for everyone, thanks to the funding of the European Commission and the collaboration of the partnershop. We hope that everyone will take the opportunity to share and reuse the developed learning materials.