VETIVER deals with the creation and use of OER both as standard SCORM packages available from the repository and as learning itineraries. The resources will be about Service Based Training for teachers and about entrepreneurship, ICT, English, Interior Designer and Furniture and interior Design Technology for learners. Learners will be between 14 and 18 years, and the main target group will be VET students, though due to the possibilities of personalization and inclusion the environment will provide, they will be also available for 14-16 pre NEET (Not in Education, Employment and Training), 16 yrs+ in further education and also Companies for their training processes.The partnership comprises of five partners in five European countries: Spain (FS22), UK (TTC), Turkey (Afyon MTAL), Greece (ACHAIA), and Hungary (SZAMALK). Selected by their knowledge and practices, but, also to ensure a European width to provide greater integration of EU member states educational systems and practices.The project improves an existing repository from Revetax project to make it multilingual, more interoperabel and with better user experience and usability, within an environment with eLearning and ePortfolio platforms. We will work with teachers/mentors of students, to be sure they understand the system and the project methodology.The project will start with the development of the common communication and management tools and reports:Website,Promotional materials (leaflet and poster).Dissemination Plan (communication activities and social networks) 4 newsletters in all partners languagesEvaluation Plan.Exploitation plan. The project will have seven intellectual outputsVETIVER HANDBOOK AND TAXONOMIES: design of the information and knowledge will be used as the key driver to other outputs and handbook where teachers can find what to do with the project and how to do it.VETIVER Repository: From the repository developed in the revetax project (and awarded by the Spanish National Agency as the best VET partnership in 2015) and available at http://revetax.eu/repository we want to expand and improve. Make it multilingual (currently only in English), and index all the resources using LRE thesaurus (http://lreforschools.eun.org/web/guest/lre-thesaurus). Also a multiple level evaluation and better user experience.OER CREATION: it is important to create good content for teachers (Service Based Training) and students (about all the areas mentioned above). All the resources created will be creative common licence (by-nc-sa) so that they can be used freely after the project. To create the OER, we will used the instructional design and generate videos, animations, …, needed to generate afterwards a SCORM package using Captivate, to be used in any LMS which is SCORM compliant. We’ll create between 8 and 10 packages for each area. All the packages will be translated to all the languages of the project partners.COURSES, ITINERARIES AND VETIVER PLATFORM IMPLEMENTATION: to run the courses, we will develope e-learning+knowledge management (moodle) and eportfolio (Mahara) environment, with single-sign-on. Then at least one course per area will be created. Both will use the related SCORM packages developed in O3, and will include all the interaction with users (ie, tasks, questionnaires,...) together with the link to eportfolio, and how it will be used. Teachers will learn how to evaluate using ePortfolio.VETIVER PILOT: Once the virtual platform is available, we will run 3 pilots. The first one with teachers, and the others with students. We will pilot the whole environment. Each pilot will give information to improve the Guidelines of the project for teachers.VETIVER GUIDELINES: 3 guidelines will be developed, compiling the knowledge of the project and how to use it. There will be a core group of at least 10 expert people from project partners who will have a training for that, so that they will be able to teach the participants in their own countries.The project will hold five transnational partner meetings to discuss the progress and approve any outputs, resolve operational and financial issues. Look into possible problems and plan the work for the next period.There will also be 1 multiplier event in each country in order to disseminate and expand the results of the project.The project will also development a promotional video using seminars and events images, to be used for the exploitation phase.Dissemination of the project done by the partners will cover all levels, local, regional, national and European. And will focus on all target groups of the project.Sustainability will be achieved due to the partnership, which already has strong relations with several associations of educational institutions and work regularly with teachers and learners.We hope and believe that educational organisations will experience that the finished products will become a tool of preference which will provide longevity.
The VETIVER project had the main objective to provide innovative and efficient learning experiences for VET students. The objective has been reached thanks to the great collaboration among partners, as most of them had already work together and have a high level of understanding. Besides partners, some external organisations were involved, mainly VET schools, plus some secondary schools and one University. The total number of external organisations involved is of 39. The main objectives of the project was the creation of a digital environment to promote quality alerting and blended learning, together with the creation of OERs to be used in VET and for teacher training. Both objectives were accomplished: 1. Vetiver Environment is composed of LMS (Moodle) and ePortfolio (Mahara) and an educational repository also available using a mobile app. In fact there are 2 different instances of the LMS (http://vetiver.4eclass.net/ and https://www.vetiver-lms.hu/) where the 18 courses developed, 3 for teacher training and 15 for VET students, all of them available in the 5 languages of the project. Other important developments related with the repository, are an educational taxonomy and a multilingual thesaurus. Both of them provides the required metadata and controlled vocabularies to the repository, and allow more significative searching in the repository. The repository has been populated with more than 500 resources and is freely available from the project website (http://vetiverproject.eu/repository) Creating OERs was another of the key objectives of the project. There, the project has created a total of 280 OERs in SCORM format, which allows to use them directly in your own LMS, and all of them can be downloaded from the website. There are 10 for teacher training in all the languages, what makes a total of 50 teacher training SCORMs. The rest 230 are resources in different subjects, like Entrepreneurship, ICT, Interior Design or Furniture creation for VET students. All the SCORM resources were developed using Adobe Captivate Other main developments of the project were the following reports, all of them available in the five languages of the project: Vetiver Handbook: available also as flipbook in the website, the handbook provides the more “technical” information about the project environment. This will allow any technical coordinator in a school to replicate the project environment. Itineraries Report: coming up with learning itineraries in a project like this one there is a necessity to organize all the educational resources, so the students can have better learning performances. The report deals with new emerging theories which tell us how importance of the communication between students of an online course is, together with the capacity of building their own personal learning environment, connecting different sources of information. This justifies the need for having different learning contents organized in different environments. Vetiver Guidelines: as the handbook, it is also available as flipbook. The guidelines are more focused in how to use the project tools, allowing any teacher to use the resources and courses developed in the project, or to use the resources available in the repository, or even include other resources there. And finally, an important phase of the project has been using all the environment and resources with teachers and students, mainly from VET schools, and getting feedback from them. The project has worked with 35 educational institutions in the 5 countries of the project, so that the numbers of participation in the pilots have been of 112 teachers and 2911 students, and all the feedback we received was quite positive about the resources used and the learning process. So in general during the pilots, teachers further discovered how to include active methodologies in their classes, and how to get access to entrepreneurship training for their students. Meanwhile, the main impact for the students was an experience of an engaging learning environment with quality resources. Of course the project has also created all type of dissemination tools, all of them available from the website and social networks of the project. All the resources and environments developed in the project will remain available for teachers and students under a Creative Commons License (by-nc-sa), giving the opportunity to teachers to be involved in the use of active methodologies like service based learning or flipped classroom, but also think about changing the evaluation process using other tools as ePortfolio, or just reusing the project resources from the website, including them in their own Schools’ Learning Management System