The project “SPARROW” is producing a guide, which should give a help students to use their own language and foreign languages in a right form. It should 1. reduce the number of under skilled pupils to promote social integration and participation into our society: a) increase incentives students by using language-games, b) offer guides to individual learners by using games, c) provide information (CD, website, booklet) for motivating language-learning at school. How can we save traditional and old games in different countries from a loss? During the project, the project partners will collect real examples, in which playing traditional games brings low-skilled people out of isolation and helps participating in our society. In this part mobility of teachers and students is necessary. In parts normal skilled pupils will play these games together with lower-skilled students. After that the partners of the project, which are trainers at school will prove, how traditional games could be implemented in their learning program for a better understanding, especially for lower-skilled people. At the end of the project the project partners will prove by doing and testing during regular school-lessons that playing games between students with different skills assist the social integration and thus traditional games will be saved from a loss by transferring it to younger people. In total the project gives examples of good practice and hints for creating language-games to increase literacy. As a result, the project will provide a guide based on proved examples for adult learning trainers. It will be published and disseminated in a handbook, which is available from the website. At the end of this project “SPARROW” we will produce a booklet, a CD and a website, in which we will present the results. Therein will be found: - materials for all games - photographs from practicing the games - description of the traditional and new developed games
The project “SPARROW” had produced a guide, which should give a help students to use their own language and foreign languages in a right form. It should 1. reduce the number of under skilled pupils to promote social integration and participation into our society: a) increase incentives students by using language-games, b) offer guides to individual learners by using games, c) provide information (CD, website, booklet) for motivating language-learning at school. During the project, the project partners collected real examples, in which playing traditional games brings low-skilled people out of isolation and helps participating in our society. After that the partners of the project, which are trainers at school proved, how traditional games could be implemented in their learning program for a better understanding, especially for lower-skilled people. At the end of the project the project partners proved by doing and testing during regular school-lessons that playing games between students with different skills assist the social integration and thus traditional games are be saved from a loss by transferring it to younger people. As a result, the project provided a guide based on proved examples for adult learning trainers. It is published and disseminated in a handbook, which is available from the website.