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Goose game around the Europe values

2017-1-IT02-KA219-0364342017Strategic Partnerships for Schools Onlyfinalized
Countries: IT|PT|ES|BE · Grant: €96,520
Energy and resourcesEarly School Leaving / combating failure in educationMigrants' issues

Project summary

“Goose Game around the Europe values” is a partnership of four secondary schools of Italy, Spain, Belgium and Portugal that aims to develop a few "good practices" that will enhance pupils' school motivation and implication in the study of subjects taught in several disciplines (Science, history, Geography, French ,English and law) and, from there, will improve their disciplinary skills and soft skills (the use of ICT, taste for creativity and research, team spirit, entrepreneurship). The project has two lines of thought. 1.The contents of the subjects taught in the school curricula : how can they be made more interesting for the pupils ? To meet this need, it has been decided to link some of the subjects taught at school to a few important issues concerning the current changes in our European societies, structured around four reflection workshops. The first one entitled "Renewable Energy" will take place in Belgium and will be devoted to the various renewable energies that we currently adopt in Europe. The second fair will take place in Spain and will deal with the new technologies we use today. The third fair will take place in Portugal and will be entitled "Culture and Traditions" where the traditions and culture of each country participating in the project will be shared. The fourth, "Facing the migratory crisis" is planned in Italy. It will study how migration (emigration and immigration) has marked the history of the four partner countries and how their country responds to the refugee crisis in Europe today. At the end of each Meeting we will create a poster that will synthesize the show's progress with photos, drawings etc to create our Board Games. 2. The teaching and learning methods : which are the ones that get pupils to actively participate in their learnings ? The project will experiment a series of learning and teaching activities aiming at reaching this goal. These activities will be various and varied (ppt presentations, plays-roles, interviews...) and will entail pupils' participation and active involvement during the preparatory activities within the partner-schools and during the transnational meetings. Each of the "Think-fairs" will lead the partner-teachers to highlight a series of "good practices" that enhance pupils' motivation in their learnings.

Final report summary

"Le jeu de l'oie autours de l'Europe des valeurs” is a partnership of four schools from Italy, Spain, Belgium and Portugal, which aimed to develop some "good practices" to promote students' school motivation and their involvement in the study of the discipline of reference(Science, History, Geography, French, English and Law), to improve their disciplinary and transversal skills (use of digital, spirit of research and creativity, team spirit, spirit of initiative). The project focused on two axes of reflection: the first raised the question about how to make the the content of the subjects taught in the school curricula more interesting for students and, in order to meet this need, an attempt was made to link the disciplines to some big topical questions, making four transnational mobilities and then concluding and building a game of goose based on values of the contemporary Europe. The first transnational meeting involving "Renewable Energy" took place in Belgium; the second took place in Spain and focused on new technologies. The third was held in Portugal and focused on culture and traditions. The fourth concerned the migration crisis and took place in Italy. https://lejeudeloie.wordpress.com/activites_transnationales/ - The second axis of reflection concerned the teaching and learning methods that encourage and motivate students in order to learn and to take part in school activities. A series of activities were put in place focusing on variety and differentiation both during the preparatory phases within the four schools and during the mobility activities.These activities have been able to highlight a plenty of best practices for teachers, they have been published on the Results platform. Regarding the objectives they have been achieved. Some laboratories and activities have been transformed and adapted to the unexpected and organizational priorities but the Project has been globally well developed. As far as the participants were concerned, in the mobility, the number of students involved in the project has been higher than expected, when possible. The selection of pupils considered various criteria: welcome in family; the inclusion of pupils who have some difficulties at school; the interest in the project; the digital and linguistic skills; the willingness to welcome and multiculturality. As regards the identification of teachers, in relation to the topics covered by the project, there were teachers from various disciplines: Science teachers for renewable energies; English and French language teachers as regards foreign languages, History teachers for migration; Art teachers as concerning cultures and traditions; Information Technology teachers regarding digital activities. In all countries, activities put in place have also involved the corresponding class groups of participants and on various occasions many classes of the Institute with their guide teachers. Various associations were involved, Associazione Donna and Cesvob for Italy (migration),the association Karuna and the Atelier theatre and activités refugiadas, Pinto, for Spain; the association Enercoop for Belgium; experts in sectors for Portugal. Students from all countries have developed a greater awareness of the proposed themes, greater openness to the others, greater acceptance of differences,they have increased their self-esteem and motivation to participate in school activities, improved their relationships with peers and teachers, acquired a greater sense of belonging to a united Europe, have improved expressive and creative skills, developed curiosity and greater autonomy, more critical spirit and ability to work in groups. They have developed transversal skills such as adaptability in an intercultural context and in unforeseen circumstances The impact on schools was very positive, as a matter of fact another Erasmus project with Spain and a new eTwinning project were born. The most relevant products of the project have been published on the results platform: https://ec.europa.eu/programmes/erasmus-plus/projects/eplus-project-details/#project/2017-1-IT02-KA219-036434 1 The interactive suitcase of the game of goose; 2 The Collection of Good Practices; 3. The city of the future 4 Comics about migration; 5 Badges and posters for dissemination. 6 Theatrical representation on the theme of migration; 7 The Conference with migrants and witnesses on migration; 8 The vehicles of the future. As for the game of goose at the end of the last mobility the contents developed during the Project were collected in a“Digital Case”. With regard to sustainability, all the works produced such as the research that has been carried out, the exhibition materials, the videos of the conference and representations, the page of the website of the Erasmus projects, the project blog, the link of the Results platform remain in the Institute.

Project partners (4)