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SCIENCE AND KIDS

2018-1-IT02-KA229-0482302018School Exchange Partnershipsfinalized
Countries: IT|TR|FI|ES|RO · Grant: €94,369.1
Pedagogy and didacticsKey Competences (incl. mathematics and literacy) - basic skillsNew innovative curricula/educational methods/development of training courses

Project summary

This project is designed to meet the Commission's strategy for the year 2020. The strategy aims to improve the basic skills of the current generation for the better future of the EU. In order to transform existing activities into games, the necessary skills in mathematics, languages, technology and science need to be developed. We, as a project team together with partner school co-coordinators, discussed the issue - How to improve the lack of basic skills in early school syllabuses. Pointing out that teachers' observations must be taken into account. The lack of practical training and knowledge has become one of the main problems that urgently needs to be addressed based on our study. Since theoretical and practical knowledge is important in the learning process, they need to be combined so that children can learn effectively at an early age. Teaching is a complex process that results in relatively long-lasting changes, so the acquired technical knowledge and memorized data is not enough. The purpose of our work methodology is to develop and create practical activities, experiments and real-life situations that will complement the theoretical knowledge provided by the early childhood education curriculum. Our goal is to create a unified learning system combining both types of knowledge. The activities will be set up at the basic level, as this is a project aimed to preschool /primary school level. Children are our main target group, and therefore to children's learning should be joyful and memorable, club activities will be set up as games. Teachers will be key players in the project. They will create practical events and experiments for children, as well as prepare a sequential educational program based on our approach to the project. We will teach our children in a very simple, enjoyable and accessible way about technology, mathematics, science and language. ACTIVITIES AND CLUBS (Students will be chosen into the clubs in accordance with their talents) SCIENCE CLUB - planning/ providing and professing experiments for fundamental knowledge -Directing students to play role games of scientists -Writing and publishing SCIENCE NEWSPAPER FOR STUDENTS -Introducing known scientists and products to students by introduction at early school. MATHS CLUB -Providing Math’s materials and games to be used in classes -Arranging checkers or chess tournament (early school level) -Making number games and playing with students -Noticing geometrical shapes in surrounding environment -Organizing outdoor orienteering games for kids LANGUAGE CLUB -Arrange theatrical play in mother tongue -Singing competition in English -Playact activities at school hall -Listening and learning songs in English -Arranging movie days at schools in the English language TECHNOLOGY CLUB -Arranging educational computer games and learning how to playing them all together - Arranging web-game contest -Creating a homepage for the project and manage it (by teachers) -Creating e-twinning accounts and manages partnership (by teachers) Teachers will take 5 short-term exchanges and each facility will have 20 mobility opportunities. The project team will follow the performances, activities and products so that I can decide who is worthy of at these meetings. OBJECTIVES -Creating dynamic preschool surroundings inside and outside the classes; -Providing comprehensive learning; -Evolving ICT, digital skills and language for kids; -Evolving interest of the kids in Science, Mathematics, Technology and Language; -Ameliorate self-valuation; PROFILE AND NUMBER OF THE PARTICIPANTS Students: indirect 80X4=320 (Romanian school: 40).Total: 360 Teachers: Direct 20X5:120 indirect 5X10:50 total: 170 Administrative Staff: 2X5: 10 Families: 150 Local Community: 100 IMPACTS AND RESULTS During the project, 5 partners plan to create both long-term and short-term material and non-material results in order to maximize impact. Being teachers as leaders will improve children's basic skills and the quality of education to ensure integrated learning as an innovative practice.The website created within the project will provide access to general information about the project and its progress, activities and results, which will add to our influence on the participants involved.

Final report summary

This project met the Commission's strategy for the year 2020. The strategy was aimed at improving the basic skills of the current generation for the better future of the EU. In order to transform existing activities into games, the necessary skills in mathematics, languages, technology and science were developed. We, as a project team together with partner school co-coordinators, discussed the issue - How to improve the lack of basic skills in early school syllabuses. Pointing out that teachers' observations were taken into account. The lack of practical training and knowledge became one of the main problems and therefore were addressed based on our study. Since theoretical and practical knowledge has been important in the learning process, they were combined so that children could learn effectively at an early age. Teaching is a complex process that results in relatively long-lasting changes, so the acquired technical knowledge and memorized data is not enough. The purpose of our work methodology was to develop and create practical activities, experiments and real-life situations in order to complement the theoretical knowledge provided by the early childhood education curriculum. Our goal has been to create a unified learning system combining both types of knowledge. The activities were set up at the basic level, as this has been a project aimed to preschool /primary school level. Children have been the main target group, and in order to enable children to learn in a joyful and memorable way, club activities have been set up as games. Teachers have been key players in the project. They created practical events and experiments for children, as well as prepared a sequential educational program based on the approach to the project. Teachers taught children in a very simple, enjoyable and accessible way about technology, mathematics, science and language. ACTIVITIES AND CLUBS (Students were chosen into the clubs in accordance with their talents) SCIENCE CLUB - planning/ providing and professing experiments for fundamental knowledge -Directing students to play role games of scientists -Writing and publishing SCIENCE NEWSPAPER FOR STUDENTS -Introducing known scientists and products to students by introduction at early school. MATHS CLUB -Providing Math’s materials and games to be used in classes -Arranging checkers or chess tournament (early school level) -Making number games and playing with students -Noticing geometrical shapes in surrounding environment -Organizing outdoor orienteering games for kids LANGUAGE CLUB -Arrange theatrical play in mother tongue -Singing competition in English -Playact activities at school hall -Listening and learning songs in English -Arranging movie days at schools in the English language TECHNOLOGY CLUB -Arranging educational computer games and learning how to playing them all together - Arranging web-game contest -Creating a homepage for the project and manage it (by teachers) -Creating e-twinning accounts and manages partnership (by teachers) Teachers took 5 short-term exchanges and each facility has had 20 mobility opportunities. The project team followed the performances, activities and products in order to decide the most worthy for the meetings. OBJECTIVES -Creating dynamic preschool surroundings inside and outside the classes; -Providing comprehensive learning; -Evolving ICT, digital skills and language for kids; -Evolving interest of the kids in Science, Mathematics, Technology and Language; -Ameliorate self-valuation; PROFILE AND NUMBER OF THE PARTICIPANTS Students: indirect 80X4=320 (Romanian school: 40).Total: 360 Teachers: Direct 20X5:120 indirect 5X10:50 total: 170 Administrative Staff: 2X5: 10 Families: 150 Local Community: 100 IMPACTS AND RESULTS During the project, 5 partners planned to create both long-term and short-term material and non-material results in order to maximize impact. Being teachers as leaders hasimproved children's basic skills and the quality of education to ensure integrated learning as an innovative practice.The website created within the project has provided access to general information about the project and its progress, activities and results, which added to the influence on the participants involved.

Project partners (5)