Back to search

INTEGRATING USEFUL MOBILE APPS IN SCHOOL PROCESS

2018-1-LT01-KA229-0470292018School Exchange Partnershipsfinalized
Countries: LT|PL|PT|MK|TR · Grant: €95,495.6
ICT - new technologies - digital competencesCreativity and culture

Project summary

CONTEXT The project was initiated to respond our students’ needs to acquire and improve their know-how in terms of developing mobile applications, a skill which they will use even after the school years, no matter what careers they may choose to follow. We want our students to become the active users of the mobile developing tools instead of being a passive consumers of the of mobile apps. TARGET GROUP We address our project to the students ( 400 students) of 15-18 years old, who are old enough to be a creative recipients of information given during the project. The students come from a different cultural background and many of them have not only to face some obstacles: economic, cultural, financial but also strive to overcame them. The participants of the project will be chosen from this target group based on their digital skills, language skills, school results. The students facing any mentioned obstacles will get an additional support. In the four planned meetings there will take part 110 students attending LTTAs – 22 per country with an additional number of 24-24 students from the host institution for whom a grant is not given but who will attend the activities. The project will also help the IT teachers who will improve their material base and ensure the sustainability of the project results. In the meetings there will be IT and English teachers involved – 8 teachers on every meeting, so a number of 32 teacher mobilities are involved. OBJECTIVES The project’s aim is to give our teachers and students the necessary tools and framework for working together, sharing the ideas and good practices and also for learning how to develop the mobile applications.. By providing this framework, we intend to achieve a number of topic-related objectives as well as objectives related to the intercultural l dialogue that the project presupposes: O1- at least seventy percent of the pupils in the target group will become familiar with the requirements of mobile app development. O2- at least fifty percent of pupils will contribute to the creation of new mobile apps actively. O3- at least ninety percent of pupils participating in TMs will improve digital skills. O4- at least eighty percent of students and teachers will develope knowledge of foreign cultures. O5- at least seventy percent of students and teachers will develope communication skills in English and other languages of the partners. O6- all students and teachers will develop tolerance, nutual respect and intercultural understanding. O7- all project team members and students will improve organizational, team work and data manipulation skills. MAIN ACTIVITIES Turkey – organises C1 (Joint Staff) – Nowember 2018 prepares project logo. Portugal - organises C2 - Mar 2019; prepares the Facebook page of project and manages it. Poland - organises and C3 - May 2019; coordinates valuation dissemination. Macedonia – organises C4 - Nov 2019; prepares eTwinning project account and manages it. Lithuania - organises C5 – April 2020); prepares and manages the website of the project. METHODOLOGY The project involves 5 main stages: initiation (identification of needs and partners), planning (action plan, methodologies, resources), implementation (organization of activities before, during and after the transnational events), evaluation (throughout the entire project, in steps, but also at the end of the project), finalization (reporting, elaboration of impact study, sustainability plan).

Final report summary

CONTEXT The project was initiated to respond to our students’ needs to acquire and improve their know-how in terms of developing mobile applications, a skill which they will use even after the school years, no matter what careers they may choose to follow. Our students became active users of the mobile developing tools instead of being a passive consumers of the of mobile apps. TARGET GROUP The project addressed students from Lithuania, North Macedonia, Poland and Turkey who were able to contribute to mobile application development on various levels: programming, sketching, creating texts and reading comprehension tasks. The participants of the project were chosen based on their digital skills, language skills, school results, motivation to participate. They all came from different backgrounds, types of schools. Their knowledge and ability to program also varied, thus team-work and teachers' assistance was of great importance. 6-9 students from each country and 2-4 teachers took part in each Learning, Teaching and Training Activity (LTTA) in Turkey, Poland, North Macedonia and Lithuania. The last meeting was held online due to the pandemic situation in all countries. An additional number of 8-24 students from the host institution for whom a grant was not given attended the activities. As planned, the project also helped the IT teachers to improve their material base and ensure the sustainability of the project results. In the meetings, mainly IT and English teachers were involved, including 8-10 teachers on every meeting. This added up to the total number of 165 participants during the project period. OBJECTIVES The project’s aim was to give our teachers and students the necessary tools and framework for working together, sharing the ideas and good practices and also for learning how to develop the mobile applications. By providing this framework, we achieved a number of topic-related objectives as well as objectives related to the intercultural dialogue that the project presupposed: O1- more than 80% of the students and teachers became familiar with the requirements of mobile app development. O2- more than 70% of participants contributed to the creation of new mobile apps actively. O3- more than 80% of pupils participating in LTTAs improved digital skills. O4- the vast majority of students and teachers developed knowledge of foreign cultures and countries. O5- 85% of students and teachers developed communication skills in English and other languages of the partners. O6- all students and teachers developed tolerance, mutual respect and intercultural understanding. O7- all project team members and students improved organizational, team work and data manipulation skills. MAIN ACTIVITIES AND RESULTS The main activities and results of the project were: 1. preparing the project logo, creating the website, creating and managing eTwinning account, social media (Facebook profile). 2. Learning, Teaching and Training activities involved: 1Short-term joint staff training event and 4 Short-term exchanges of groups of pupils. 3. Creating 2 Mobile Apps. 4. 1 coursebook Mobile Apps for Schools 5. 1 impact study. METHODOLOGY The project involved 5 main stages: initiation (identification of needs and partners), planning (action plan, methodologies, resources), implementation (organization of activities before, during and after the transnational events), evaluation (throughout the entire project, in steps, but also at the end of the project), finalization (reporting, elaboration of impact study).

Project partners (5)