The project ”PATH FOR CAREER” is the result of the collaboration between 6 partners from Romania, Spain, Italy, France, Malta and the UK. The idea of the project started from the need to find a solution for a faster insertion on the labor market of adults and the achievement of career goals by harmonizing the competences of graduates with those required by employers. According to European Commission statistics and research studies, the share of higher-education graduates without a job in2016 was: 15% in FR , 20% in ES, 9% in MT, 19% in IT, 12% in RO, 14% in the UK. Many of those who completed higher education worked in 2017 in lower-skilled jobs. A major importance in aparance this situation is the lack of a career plan, job experience and soft skills that are not taught at school and that have become increasingly important in the recruitment process for a job. The solution to this complex problem is the involvement of graduates in training activities that will lead to the development of career management skills and the development of soft skills. To achieve this goal, the need for partner trainers to improve their skills to be able to provide such adult training was first identified. Following the training, the partners will develop the PATH FOR CAREER Guide that will include theoretical notions, educational methodologies and educational digital games. This guide will be used to form a target group of 90 graduates who will also include people with fewer opportunities. This target group will also contribute to testing the guide to be launched on the adult education market and the development of a PFC network. Thus, this project has been born with three objectives: OB1. Improving the skills of 16 trainers from partner organizations to deliver quality training in career management, soft skills (complex problem solving, critical thinking, people management, coordination with others, analysis and decision-making) and internship for graduates. OB2. Development of soft skills (listed in OB1) and career management skills for 90 higher education graduates following the use of intellectual output PFC in 9 workshops to facilitate them access to a job and career progression. OB3. Developing a European network of organizations involved in adult education to introduce PFC output into their training. The PATH FOR CAREER project is organized in three parts. The first part is where trainers of the 6 partners are improving, exchanging good practices in 3 transnational learning activities. Following training and collaboration, the partners will develop the "PATH FOR CAREER" guide structured in 3 modules consisting of supports of training and educational games. The 3 modules are: "The Proactive Management of Career " associated with the "Plan Your Career!" Game, "Soft Skills for a Job" associated with "Teamwork!" And "Internship - a Step towards Your Career "Associated with the game" Recruit with your boss! ". In the second part, the partners will conduct 3 training and testing workshops with the target group members for each of the 3 modules. The purpose of the workshops is to train the members of the target group to be able to conceive and manage a career plan that is based on a practice internship and soft skills required by employers. They will also test the guide by providing feedback to the creators. In the third part, the partners will carry out transfer activities of the project results . The central activity of this stage is the multiplication events in which PATH FOR CAREER will be popularized at European level. Our goal is to develop a European network of organizations involved in adult education to use and improve PFC. The ”PATH FOR CAREER” Guide is structured in 3 modules and represents the answer to 3 important career success requirements: a career plan tailored to new needs, software skills that help you in the workplace and the internship that has become a mandatory requirement for employers . Innovative is the idea of conceiving course support as a result of exchanging best practices between partners in 6 states and associating each module with an educational game. The digital games created in the project bring as novelty the compatibility with all the platforms where messaging can be seen. Users can return to them when they need to use Facebook, Messenger, Viber or Whatsapp. We chose this option based on the reality that people do not like to learn, but they like to play. Learning through the game has proven to be one of the most effective learning methods even for adults.
The "PATH FOR CAREER" (PFC) project was addressed to graduates that are looking for a job and employees who want to advance in their careers and aimed to harmonize their skills with the requirements of employers. We aimed to develop them skills that are not taught in school, but which are essential in their careers. The PATH FOR CARERER project is the result of a cross-sectoral cooperation between SEP (applicant organization) and ESSENIA UETP (Italy), MBM (UK), UCAM (Spain), INTERACTIVE 4D (France), AcrossLimits (Malta), in order to find a solution for a faster insertion on the labor market and the achievement of career objectives by harmonizing the skills of new university graduates with those required by employers. The problem for which the project aimed to provide a solution is a common one in all the countries of the partnership, reason for which we considered that an international approach is needed to confer viability in as many EU countries as possible. Approaching the problem from different points of view and based on a different experience, offered by partners, has led to a wider applicability of intellectual output. The project achieved its goal by fulfilling 3 objectives: OB1. Improving the skills of 16 trainers of partner organizations to provide quality training in the field of career management, software skills (creativity, time management, problem solving, leadership, teamwork) and internships for graduates. OB2. Development of software skills (listed in OB1) and career management skills for 90 graduates by using of the PFC kit in 9 workshops to facilitate their access to a job and career development. OB3. Development of a European network of organizations involved in adult education that will use PFC output in their trainings. The PATH FOR CAREER project was organized in 3 parts. The first part aimed at improving the skills of trainers from partner organizations in order to provide quality training in career management, software skills development and internships for new graduates. This was achieved through the 3 learning activities hosted by MBM, UCAM, ESSSENIA. Following the learning activities, the 3 chapters of the PATH FOR CAREER guide and the related educational games were created (the PATH FOR CAREER kit). The second part of the project consisted in the development of software skills and career management skills for 119 graduates by using intellectual output, to facilitate their access to a job and career development. Part 3 focused on the dissemination and multiplication of project results through multiplication events, social networks, expanding the PATH network of intellectual output users. The materials created in the project have a high degree of transferability and utility for both the universities, youth, and scholar domain (these can be used by school counselors and career counselors in universities, high schools, etc.) The premises for the subsequent use of the project results were ensured through new partnerships established by partner organizations with higher education institutions wishing to organize training workshops for students conducted in the format of those organized with the target group, but also through free access to all project materials for all interested categories.