Old games have, as a part of cultural heritage, big social and educational value. The aim of the project FORGOTTEN GAMES - UNFORGETTABLE PAYTIME is to increase the interest of students in learning and exploring the cultural heritage, motivating them for playing and creating for themselfs quality spare time. Games, that they will learn, can also offer them a platform for socializing with peers and developing social competences. Students from the four partner schools (Slovenia, Croatia, Slovakia and the Czech Republic) in the aged from 10 to 14 years will participate in the project of re-discovering old games and using them in their spare time at school or otherwise. This are about 600 pupils and, of course, teachers and the wider community (parents, grandparents, local environment … ) from all four partner conutries. The main goal of the project is to offer students innovative, varied and simple possibilities of games that draw from the cultural heritage - games that were once known and may have been forgotten, but still interesting and original. The purpose is to collect, document, analyze, modify, and, after all that … play this games. People of all generations and times, have been playing. Through activities in the project, we will increase the intercultural competences of young people, social competence, strengthen critical thinking, intercultural dialogue and media literacy. We will encourage the involvement of all. We expect the project to connect schools and the local community more closely and motivate young people to explore cultural heritage, recognizing that everything, that has been used in the past, can still and also be up-to-date and rapture them to have a playfull and unforgettable playtime.
As intangible cultural heritage, old games have an indisputable social and educational value. With the project, we stimulated students' interest in exploring and learning about the cultural heritage, motivated them to play and spend quality free time. The games they have learned can also offer them a starting point for socializing with peers and develop social competencies. Pupils from four partner schools (Slovenia, Croatia, Slovakia and the Czech Republic) aged 7 to 15 took part in the project of rediscovering old games and using them in their free time at school. That’s about 1000 students, teachers and the wider environment (parents, grandparents, the local community). Through the basic goal of the project, we offered students innovative, diverse and simple games that draw from cultural heritage or. games that we once knew. They may have been forgotten, but are still interesting and original. We collected the games with the help of interviews and research work of the games, documented them, made gadgets, tested them, changed some of them into modern form and played a lot. The project connected schools and the local community more closely and motivated young people to explore cultural heritage. Through activities in the project, we increased the intercultural competencies of young people, social competencies, strengthened critical thinking, intercultural dialogue and media literacy. We encouraged the inclusion of all, taking into account their needs.