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The world is changing a 5.0 society

2018-2-ES02-KA205-0116552018Strategic Partnerships for youthfinalized
Countries: ES|PL|UK · Grant: €24,948
Entrepreneurial learning - entrepreneurship educationICT - new technologies - digital competencesGender equality / equal opportunities

Project summary

It is the concern of the EU and society in general to achieve gender equality. This is not going to be achieved while women do not get the same training as men do in all areas of knowledge and skills. Fundación Canfranc has opted for STEM activities aimed at awakening and developing interest in science and technology in young people, with special emphasis on women. Due to the interest shown by young people during the 17/18 courses, Wonder Foundation (UK) and Dziesiatka (Poland) were contacted, organizations with which we have already worked on previous occasions, in order that Spanish youth could share concerns with those of other EU countries. With TWIC 5.0 we want, in the first place, to awaken and develop interest in science and technology in an amusing and interactive way in young people, especially in women, to work on empowerment and gender equality, awakening interest in learning STEM ( Science, Technology, Engineering and Mathematics) and applying them to real-world situations. With TWIC 5.0 young people can be more creative. The project faces the development of skills and competences of high quality. The project fosters an entrepreneurial spirit in young people. With the help of technology, we intend to foster an entrepreneurial spirit among young people. The benefits that these activities bring are: • Encourages teamwork and collaboration with other colleagues. • The development of skills such as communication and other social-emotional skills. • Increase confidence and self-esteem. • Improve the logical competence - mathematical, the reasoning while obtaining a greater capacity to solve problems. • Encourages creativity. By having to think on what kind of project they can accomplish it favors the imagination of young people. The TWIC 5.0 recipients are young people starting from 13 years of age, in most cases lacking in technological training which they can acquire precisely by their involvement in its activities. Objectives/goals: • Help make digital skills part of the daily life of 240 young people in Spain, the United Kingdom and Poland. • At least 144 young Spaniards, 40 from the United Kingdom and 56 from Poland will have participated in STEM training activities. Indirectly, some 2,000 young people from Aragon and La Rioja and about 500 from the UK and Poland will benefit from it. • Young people will be encouraged to undertake small social projects according to their age and professional training. Global result will be the acquisition or improvement of digital skills and development of an entrepreneurial thought. Concrete results: • Development of STEM activities in which young people will be involved starting from its design and organization (search for monitors and teachers, materials to carry them out, management of economic resources, etc.) • Through them, acquire and consolidate the digital skills that will enable them to access to the labor market • Reinforce the joint work of 3 European NGOs working for gender equality and the empowerment of women These results will be achieved by participating in the various STEM activities encompassed in 4 blocks: - Arts & Craft - Creative architecture - Creative technology - Ecological green garden Methodology: virtual training, animation, training materials on identification of results and evaluation. It is an incentive for young Spaniards particularly, to share their concerns with young people from other EU countries and to hold transnational meetings in the UK (where Ada Lovelace was born, a mathematician and writer, considered the first programmer in history) and in Poland (birthplace of Madame Curie). In all the activities, we promote gender equality but we see that more and more emphasis is being placed on society to highlight the role that women have played in science over the past few centuries. This is an added value to the project: achieving gender equality, empowering women in technology projects. Impact or expected impact: • Awaken the interest of young people for STEM technology and that a large number of Spaniards, English and Polish, who will be the professionals of the future, will benefit from the project. • Development of a coaching works (direction and orientation) with young people who wish to start up social entrepreneurship programs. • Consolidation of a job in network between 3 EU partners. The activities and the products (guides and videos) can be implemented in other organizations and if they require it, they will have advice from us. Since TWIC 5.0 is a highly topical topic and is advancing continually, it is easy to achieve maintained results and continue to use them once the project is finished. The 3 partners are committed to keeping them active on the web until at least one year after the end of the project.

Final report summary

Given society´s drive and concern for achieving gender equality, Canfranc Foundation has focused on developing Science, Technology, Art and Mathematics (STEAM) activities aimed at awakening and developing interest in science and technology among young people, especially women: Canfranc believes true equality will not be achieved until women have the same training opportunities as men in all areas of knowledge and skills. In an initial step, we contacted Wonder Foundation (UK) and Dziesiatka (Poland), both partner in previous projects, and raised the possibility of commencing this project that would firstly awaken and then go on to develop interest in science and technology in a fun and interactive way for young people, focusing on young women. The projects objective was to increase young women’s potential and empowerment in order to drive gender equality. Thus we wanted to awaken interest in learning about STEAM and apply this to real-world situations. Within this partnership, YP could also share concerns with those in other EU countries. Within all the activities of the 3 organizations contributing to this project, we promote gender equality. We are convinced that society is becoming more and more aware of the role women have had in science throughout the last centuries. We believe this is an added value to the project: achieving gender equality through empowering women in technological projects. The TWIC 5.0 project has helped YP to be more creative and has addressed the development of high quality skills and competences: - Teamwork and collaboration with other peers - Communication and other social-emotional skills - Participants confidence and self-esteem - Logical-mathematical competence and reasoning achieving a greater capacity for problem solving. - Creativity and imagination In addition, the project has fostered an entrepreneurial spirit in participants with the help of technology. Objectives: - To help make digital skills part of the daily lives of 240 young people in Spain, the UK and Poland. - At least 144 young people in Spain, 40 in the UK and 56 in Poland have participated in STEAM training activities and indirectly benefited some 2000 YP in Aragon and La Rioja, and some 500 in the UK and Poland. - That young people have been encouraged to undertake small social projects in line with their age and vocational training and have succeeded in doing so. The activities carried out and in which these young people have participated have been grouped into 4 thematic blocks: - Arts & Craft: in order to promote creativity, participants performed a theatrical performance with corporal and musical expression - Creative architecture: to develop spatial-temporal vision participants worked on graphic design (inskape) and 3D printing (tinkerCAD) - Creative technology: inventor app for creating mobile applications - Organic garden: through the Arduino program Project Methodology: Virtual training, animations, training materials regarding the identification and evaluation of results obtained. In addition, one YP and one YW from each country have been able to participate in the two transnational meetings, in the UK (where Ada Lovelace, a mathematician and writer, was born and is considered the first programmer in history) and in Poland (birthplace of Madame Curie). There they shared their concerns and dreams with young people from other EU countries and then went to share their experiences with others in their own countries with many other young people. Global result of TWIC 5.0: The acquisition of digital skills and improvement in digital literacy combined with a corresponding development of an entrepreneurial mindset. More concrete results: - The development of STEAM activities in which young people have been involved since their design and organisation (search for monitors and teachers, materials to carry them out, management of economic resources, etc) - Through them, they have acquired and consolidated the digital skills that enable access to the labour market. - We have strengthened the combined work of three European NGOs working for gender equality and women's empowerment. This project has had an impact: - To awaken interest in STEAM technology within a large number of Spanish, English and Polish young people, and who will be working professionals in the very near future. - Development of coaching (direction and guidance) with young people who have wished to start programmes related to social entrepreneurship. - Consolidation of networking between three EU partners. We have made outlines, guides and videos available to other organizations, as they are an open resource on the web; so these can be implemented and if they wish, other organizations can count on our advice and experience. TWIC 5.0 is a very current topic, in continuous advancement. Its results are easily replicated and maintained and will continue to be used after the project is finished.

Project partners (3)