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Digital Youth World

2019-1-EE01-KA105-0515532019Youth mobilityfinalized
Countries: EE|UA|RS|LV|GE|AM|MD|UK · Grant: €16,068
Youth (Participation, Youth Work, Youth Policy)ICT - new technologies - digital competencesOpen and distance learning

Objectives

In less than two decades e-Learning has revolutionised how we receive knowledge and improve skills, and this trend will continue to grow. Prior to 1999 this industry simply did not exist. The perfect storm of improved internet speeds, the development of cloud computing technology, and the constant yearning for self-improvement have combined to feed this industry’s rapid growth. A simple Google search will unveil a plethora of reports and predictions, all estimating a marketplace growing in the billions. For youth organisations, this is a very good opportunity not only to connect with their target audiences but also to create courses which could lead to extra fundraising for the offline activities. The implementation is quite convenient for users; it is of relatively low cost, and there are few restrictions to taking part (only an internet connection and your own interest are required). All of the partners are very experienced on offline education provision, and at this stage, they consider to make some of the courses available through e-Learning platforms. Therefore, we have decided to have the following aims and objectives: - To create an opportunity to find good and reliable partners; - To understand what is needed to create e-Learning courses of good quality; - To create a solid network of contacts and partnerships; - To equip the youth leaders with insight into their role as coach and support; - To create ideas on the future cooperation in eLearning; - To build capacities of participating organisations and improve the quality of non-formal education they provide; - To promote Erasmus+ Programme and its opportunities for youth and organisations.

Project partners (8)