CONTEXT Through modern teaching and learning 21st century abilities can be developed, especially by using technology effectively. Mobile devices like smartphones, iPads or tablets spread rapidly in nowadays´ online society. A growing tendency of their usage can also be found in schools, however most countries in Europe are unfortunately insufficient in terms regarding mobile devices. Moreover, some of the schools have been owned the appropriate equipment, the teachers are not all the time well-educated to use these modern devices and they often seem to be worthless. Those modern mobile tools are able to raise the quality of education and learning and drastically change the methods how we teach and learn. It is fun to work with them, interactive, and which is the most important they are effective. It seems, that the future is not to learn from printed books but to use digital materials. Our aim is to examine the similar partner institutions from all over Europe by observing several ways of how and what kind of technology and mobile learning are used during the teaching and learning process. OBJECTIVES Through the local and transnational activities we determine a set of objectives for the beneficiaries of teachers: - to benefit / develop knowledge of mobile apps and Google tools - to improve digital competence - to practice the usage of digital tools - to improve their confidence with using modern technology in the classroom - to improve communication and collaboration skills - to increase their creativity and initiative sense - to develop their multiculturalism Through the project activities we target the following objectives for students: - to develop digital competence for educational reasons - develop motivation for studying - to improve communication and collaboration skills - to increase their creativity and initiative sense - to practice using mobile apps and Google tools for educational purposes - to communicate with students from the other countries and share experiences - to improve cultural awareness and intercultural competence. ACTIVITIES LTTA1, short-term joint-staff training - course on Google tools and the use of mobile devices and apps for educational purposes. LTTA 2 is a student exchange on “Google tools and their use in the classroom.” LTTA3, student exchange, follows the same procedure as above. The topic is mobile apps and web 2.0 tools for collaborative learning LTTA4, student exchange - mobile apps and web 2.0 tools for content creation and assessment LTTA5, student exchange - game-based learning. LTTA6, short-term joint-staff training – evaluation of the project, discussing and compiling the Final report Before student exchanges, each country prepares an activity which will be applied with students. PARTICIPANTS The project involves two main target groups – students and teachers. Students’ age is 16-17 and they are either vocational or general education students. Both boys and girls are part of the target group. They will represent the selection pool for the exchanges too. 20 of them in each country will participate directly in the transnational events, while the others will be the target of the intensive dissemination activities developed after the exchanges. Teachers – 3 per country in LTTA1 and 2 per country in the other meetings – a total of 52 teachers will attend transnational events, either as beneficiaries in LTTA1 and LTTA6 or as accompanying teachers in LTTA2-5. They are mainly IT, language, Science, Maths teachers, but other specialisations too. IMPACT Teachers and students will get hands-on experience in using mobile apps and tools in the teaching and learning process, which will obviously benefit the entire school, as they will become more active and competent in the use of modern methods. Classes will become more interactive and participants will become more motivated and involved in the educational process. All these benefits will bear effects on the entire school through dissemination of project activities and results. As a result of these, we intend to attract more teachers to use modern technologies in their teaching. Schools will therefore increase their suitability for the 21st century demands, will become more attractive to students in their areas and will establish partnerships with local institutions in this field. RESULTS We aim to create both intangible and tangible products. Participants will be more motivated, more digitally proficient and as a result of this more engaged in the learning-teaching process. Schools will become more attractive for students, more capable to educate students ready for the 21st century. Our tangible products include descriptions about the use of Google tools and mobile apps in the teaching-learning process. Questionnaires; materials for training courses, teachers’ feedback, lesson plans or smaller activities, presentations of partner schools, feedback surveys, self-assessment forms; project management papers.
Through modern teaching and learning 21st century abilities can be developed, especially by using technology effectively. Mobile devices like smartphones, iPads or tablets spread rapidly in nowadays´ online society. A growing tendency of their usage can also be found in schools, however most countries in Europe are unfortunately insufficient in terms regarding mobile devices. Moreover, some of the schools have been owned the appropriate equipment, the teachers are not all the time well-educated to use these modern devices and they often seem to be worthless. Those modern mobile tools are able to raise the quality of education and learning and drastically change the methods how we teach and learn. It is fun to work with them, interactive, and which is the most important they are effective. It seems, that the future is not to learn from printed books but to use digital materials. Our aim was to examine the similar partner institutions from all over Europe by observing several ways of how and what kind of technology and mobile learning are used during the teaching and learning process. OBJECTIVES Through the local and transnational activities we determined a set of objectives for the beneficiaries of teachers: - developed knowledge of mobile apps and Google tools - improved digital competence - practiced the usage of digital tools - improved their confidence with using modern technology in the classroom - improved communication and collaboration skills - increased their creativity and initiative sense - developed their multiculturalism Through the project activities students: - developed digital competence for educational reasons - developed motivation for studying - improved communication and collaboration skills - increased their creativity and initiative sense - practiced using mobile apps and Google tools for educational purposes - communicated with students from the other countries and shared experiences - improved cultural awareness and intercultural competence. ACTIVITIES C1 was a short-term joint-staff training - course on Google tools and the use of mobile devices and apps for educational purposes. C2 was about Google tools & their use in the classroom. C3 was about Game-based learning C4 was about Mobile apps and web 2.0 tools for content creation and assessment. C5 was about Mobile apps and Web 2.0 tools for collaborative learning. C6 was a short-term joint-staff training and we evaluate the project, discussed and compiled the Final report Before student exchanges, each country prepared an activity which was applied with students. PARTICIPANTS The project involved two main target groups – students and teachers. Students’ age was between 14-17 and both boys and girls were part of the target group. They represented the selection pool for the exchanges too. About 20 of them in each country participated directly in the transnational events, while the others were the target of the intensive dissemination activities developed after the exchanges. About teachers – 3 per country joined C1 (except the Italian team) & at least 2 per country in the other meetings – a total of 54 teachers attended transnational events, either as beneficiaries in C1 and C6 or as accompanying teachers in C2-5. They were mainly IT, language, Science, Maths teachers, but other specialisations too. IMPACT Teachers and students got hands-on experience in using mobile apps and tools in the teaching and learning process, which benefited the entire school, as they became more active and competent in the use of modern methods. Some classes, became more interactive and participants became more motivated and involved in the educational process. All these benefits bear effects on the entire school through dissemination of project activities and results. As a result of these, we attracted more teachers to use modern technologies in their teaching. We also believe that our schools increased their suitability for the 21st century demands and became more attractive to students of their areas and established partnerships with local institutions in this field. Our impact report is in the following link https://drive.google.com/file/d/1kQLEGN-Ea6kDBbNpQokeXCHvssvtNGLK/view?usp=sharing RESULTS We created both intangible and tangible products. Participants were more motivated, more digitally proficient and as a result of this more engaged in the learning-teaching process. Schools became more attractive for students, more capable to educate students ready for the 21st century. Our tangible products include descriptions about the use of Google tools and mobile apps in the teaching-learning process. Questionnaires; materials for training courses, teachers’ feedback, lesson plans or smaller activities, presentations of partner schools, feedback surveys, self-assessment forms; project management papers.