Audivisual and digital skills need to be continually redefined at school curriculum. Literacy can be defined as the ability to make sense of ideas. This often means reading, but also listening, viewing, observing, writing, creating, designing; and this essential part of education today. Audiovisual and digital literacy prepares students to better achieve knowledge and to participate in a rapidly changing world. Students will have the opportunity to acquire those skills and implement the school curriculum throguh a variety of innovative proposals like work side by side with professionals of a commercial radio station, learn to create Mobile Apps, experiment with Augmented Reality, coding, robotics...While being integrated in the learning process.The project intends to develop audiovisual and ICT competences, to help students and teachers have a better understanding of data-based school improvement, management, Immersive Education, innovative and integrated audiovisual, digital skills. Audiovisual and digital literacy prepare students to better achieve knowledge and to participate in a rapidly changing world. Students will have the opportunity to acquire those skills and experiment with Augmented Reality, coding, podcasts.... The objectives: 1.- Increase the quality of education and training, opening new opportunities for teachers and students, especially those who may find themselves in a disadvantaged situation.It is oriented towards the acquisition of knowledge by teachers and students through a immersive education in digital technology thus taking steps towards an effective digitalization of education and towards a high quality teaching. The main result is design and implement a virtual teacher training course with the aims to promote attitudes and skills among teachers to explore new ways of learning / teaching and evaluating in an innovative way. Being innovative means going beyond what we do well today and identifying tomorrow's big ideas and challenges and putting them into practice. Implementing innovative educational experiences supported by the implementation of cutting-edge digital skills and audiovisual literacy through the collaboration of schools with Universities and experts in communication. - Audiovisual, digital and media literacy competencies have been defined, the project aimed created a powerfull tool evaluate teachers competences acording to European Framework for the Digital Competence of Educators DigCompEdu A Course for teacher training . Modiles 1,2,3 teachers had the oportunity to learn through practices. , learning by doing As product in module 4 teachers created projects applying what they have in orevious modules and implemented different type of activities like problem solving, alogarithms, projects that include virtual reality, coding, . Projects on radio programmes in which students will have the opportunity to work on cultural heritage, democracy, and active cityzenship will contribute to prepare this student to better integrate in the future in the world of work. Students participated in radio programmes at schools providding these students big opportunities according to their knowledge and skills. Student benefit from the project activities and also from the innovative methods teachers applied, The radio programmes provided students with learning difficulties opportunities to better integrate in school activities and achieve knowledge and skills according to their capabilities Partners create and app based on DigCompEdu framework that tool will be very relevant for teachers they can asses teachers competences. The project organized multiplier events and a schools competition 1. Course for teacher training (four practical modules, hands on ) https://aula.cesga.es/ (usuario: [email protected] clave: Sch0015_21) 2. Piloting: A complete report has been elaborate and publish on ZENODO 3. An APP to evaluate digital competences and skills for teachers (European Framework for the Digital Competence of Educators DigCompEdu) https://www.schools21cproject.eu:3000/ 4. A dissemination report has been elaborate and uploaded to Erasmus+ results platform. 5. Other materials: Radio programes were implemented at partner and associated Schools, they' shared a Common Core Curriculum, teachers where able to teach radio journalism in their own classrooms integrated in the students curriculum. Working with a professional radio Station will contribute teachers get to know how to integrate in school activities the latest audio developments and how to foster a critical look; At the same time a meaningful learning, an alternative, creative and dynamic methodology forged communicative environments of multidisciplinary discussion and deliberation emphasizing the power of media culture, strengthening students citizenship. Radio programes include podcast about CULTURAL HERITAGE,, GENDER, EQUALITY... E-learning trends show that micro-learning materials (such as short podcasts, videos, etc), when used wisely and when it is needed / requested by learners, can be much more effective than other types of longer learning proposals. Best practices: a catalogue of more than 50 examples of good practice educational materials that are available in a specific section of the website organized by country.
The objectives: 1.- Increase the quality of education and training, opening new opportunities for teachers and students, especially those who may find themselves in a disadvantaged situation.It is oriented towards the acquisition of knowledge by teachers and students through a immersive education in digital technology thus taking steps towards an effective digitalization of education and towards a high quality teaching. The main result is design and implement a virtual teacher training course with the aims to promote attitudes and skills among teachers to explore new ways of learning / teaching and evaluating in an innovative way. Being innovative means going beyond what we do well today and identifying tomorrow's big ideas and challenges and putting them into practice. Implementing innovative educational experiences supported by the implementation of cutting-edge digital skills and audiovisual literacy through the collaboration of schools with Universities and experts in communication. - Audiovisual, digital and media literacy competencies have been defined, the project aimed created a powerfull tool evaluate teachers competences acording to European Framework for the Digital Competence of Educators DigCompEdu
Audivisual and digital skills need to be continually redefined at school curriculum. Literacy can be defined as the ability to make sense of ideas. This often means reading, but also listening, viewing, observing, writing, creating, designing; and this essential part of education today. Audiovisual and digital literacy prepares students to better achieve knowledge and to participate in a rapidly changing world. Students will have the opportunity to acquire those skills and implement the school curriculum throguh a variety of innovative proposals like work side by side with professionals of a commercial radio station, learn to create Mobile Apps, experiment with Augmented Reality, coding, robotics...While being integrated in the learning process.The project intends to develop audiovisual and ICT competences, to help students and teachers have a better understanding of data-based school improvement, management, Immersive Education, innovative and integrated audiovisual, digital skills. Audiovisual and digital literacy prepare students to better achieve knowledge and to participate in a rapidly changing world. Students will have the opportunity to acquire those skills and experiment with Augmented Reality, coding, podcasts....