In the schools that take part in this project many different types of students live together with. There are immigrants, students with different sociocultural levels and some are disabled so educate in an equal and no discriminatory environment is crucial and also give them the same opportunities not taking into account their differences. Besides, a high level of dropout has been detected and it seems to be caused by a lack of incentive in the learning process. Being inclusion, equality and incentive the starting point, a group of teacher has take into account the possibility of using Breakout and Escape Room in the teaching- learning process. This kind of experiences will allow us to develop any curricular content and they are based in the improvement of the abilities to solve problems by using creativity and critical thinking. This encourage the active participation, teamwork, improves speaking competence, set out challenges and if we add to this experiences innovation, originality and novelty, we will manage to inspire the motivation for the development and improvement of the competences in our students. This project has as basis an E-Twinning project called “Strategy and mystery games” which is already being developed by our partners and us. OBJECTIVES -Contribute to the building up and development of key competences throughout a new methodology as motivating as captivating that let us to combine the teaching-learning process with positives experiences in order to success. -Develop educational interventions appropriate to our students’ interests. -Give and promote in our students mental and cognitive abilities that made them able to deal with and solve logical, strategic and enigmatic issues. -Favour social and communicative abilities to make our students easier to communicate, give their opinions or interact with others. -Encourage critical and creative thinking on our students. -Stimulate reflexive process to promote independent, secure and respectful students. -Keep the interest and motivation of our students by offering them important, new and interesting opportunities of learning based on game. -Contribute to the diminution of scholar dropout, prevent the absenteeism and the inequality. -Encourage the equality, equity and inclusion. -Increase the knowledge of European cultures. PARTICIPANTS Around 20 teachers among tutors and specialists and 500 students, from the three schools, in which are included immigrants, students with special educational necessities (ACNEE , ACNEAE)or some with a low sociocultural level. ACTIVITIES Teaching-learning activity within the E- Twinning project. They will be developed inside the classroom by using flexible and varied groups. They will be based on our students experiences, interests and motivations by using investigation, game, handling and resolution of mystery, enigmas, problems with the collaboration of equals. Teachers’ training activities will take place in all the participants’ countries. The activities are related to the contents of the project such as design of educational escape rooms, methodology, evaluation, strategies, and type of teaching-learning activities .This meets will allow us to specify the basic aspects of the project referred to organization, management, implementation or taking decisions in order to assure the successful development of this project because sharing information and experiences will help our teachers to improve our methodology to develop good practices and encourage internationalization. Students’ exchange activities will provide an important exchange of motivating and captivating experiences. Live together with students from other countries, discover their different cultures and work together in a coordinate and collaborative way will suppose a personal growth and an European awareness with multiple benefits for our students. RESULTS -Use of Escape Rooms and breakouts as an integrating and stimulating methodology that provides positive experiences. -Create more relaxing and attractive study atmosphere where students are more opened to increase their knowledge. -Responsible, empathic, sociable and tolerant students capable of adapting to any change. -Diminution of scholar dropout. The achievement of planned objectives will contribute to make that all our students enjoy the same opportunities in the school, that they will participle in their own learning and favour their social inclusion. Besides, the financing of the project will help with the new educational methodologies, promote the motivation for learning and obtain a higher awareness of European citizenship by knowing the real way of life of other countries.
In the schools that take part in this project many different types of students live together such as immigrants, students with different sociocultural levels and others that are disabled , so educate in an equal and no discriminatory environment is crucial and also giving them the same opportunities not taking into account their social, economic or personal differences. Therefore, stands as a top priority gives them an extra motivation in the learning process in order to avoid school failure. Taking into account inclusion, equality and incentive as our most important necessities, a group of teacher has valued the possibility of using Breakout and Escape Room in the teaching- learning process. This kind of experiences will allow us to develop any curricular content and they are based in the improvement of the abilities to solve problems by using creativity and critical thinking. Has been encouraged the active participation, teamwork, the improvement speaking competence and the resolution of challenges. Besides by adding innovation, originality and novelty we have managed to inspire the motivation for the development and improvement of the competences in our students. This project has as basis an E-Twinning project called “Strategy and mystery games” in which Twinspace we have already put on record all the aspects related to our project KA229. OBJECTIVES -Contribute to the building up and development of key competences throughout breakouts as motivating as captivating activities that let us to combine the teaching-learning process with positives experiences in order to success. -Give and promote in our students mental and cognitive abilities that made them able to deal with and solve challenges. -Favour social and communicative abilities to make our students easier to communicate, give their opinions or interact with others. -Encourage critical and creative thinking on our students. -Stimulate reflexive process to promote independent, secure and respectful students. -Keep the interest and motivation of our students by offering them important, new and interesting opportunities of learning based on game. -Contribute to the diminution of scholar dropout; prevent the absenteeism and the inequality. -Encourage the equality, equity, inclusion and the knowledge of European cultures. PARTICIPANTS Around 20 teachers among tutors and specialists and 500 students from 11 to 14 years, from the three schools, in which are included immigrants, students with special educational necessities ( ACNEAE) or some with a low sociocultural level. ACTIVITIES Teaching-learning activities within the E- Twinning project. They will be developed inside the classroom by using flexible and varied groups. They will be based on our student’s experiences, interests and motivations by using investigation, game, handling and resolution of mystery, enigmas, problems with the collaboration of equals. Teachers’ training activities. Teachers from the participant countries have taken part in courses and workshops related to the contents of the project such as design of educational escape rooms, methodology, evaluation, strategies, and type of activities .A meeting in Italy was realized to concrete the basic aspects of the project referred to organization, management, implementation or taking decisions in order to assure the successful development of this project because sharing information and experiences helped our teachers to improve our methodology to develop good practices and encourage internationalization. Mobilities. Has provided an important exchange of motivating and captivating experiences. Live together with students from other countries; discover their different cultures and work together in a coordinate and collaborative way has supposed a personal growth and a European awareness with multiple benefits for our students. RESULTS -Use of Escape Rooms and breakouts as an integrating and stimulating methodology that provides positive experiences. -Create more relaxing and attractive study atmosphere where students are more opened to increase their knowledge. -Responsible, empathic, sociable and tolerant students capable of working as a team and making an active listening. -Diminution of scholar dropout and absenteeism. -Creation of an education web towards a different education. There is not any doubt that the development of this project has contributed to make that all our students enjoy the same opportunities in the school, has participated in their own learning and favour their social inclusion. Besides, thanks to the financing of the project we have managed deal with the new educational methodologies, we have improved the European awareness and we have shown that another type of education is possible.