Citizen change for Climate Change In order to reverse climate change, European pupils and teachers unite and engage in education and dissemination of good practices through playing Context and background Four European schools (France, Italy, Spanish Basque Country, Hungary) with a history of international cooperation will gather in a student exchange and cooperative work on the 17 goals of Sustainable development to make it child's play. The Spanish Basques for instance will preferably engage in plastic or food issues, while the Italian may focus on industrial waste. They will gradually create the cards of a board game over two years, with two or three different levels of difficulty to fit with different age groups: indeed, this game will be proposed to 3 French primary school classes who each will be paired with one of the European country partner, the French being given the role of coordinators. The process will comprise different stages, all cooperation-oriented : learning through exchange and experience about sustainability, communicating in English via platforms about their findings, visiting ressource sites and people during exchange visits, creating board game cards in cooperation with their foreign partners and primary school children, initiating changes within their school and community. The objectives Ensure that all learners acquire the knowledge and skills they need to promote sustainable development, including, among others, sustainable lifestyles, human rights, gender equality, promotion of a culture of peace and non-violence, global citizenship and appreciation of cultural diversity and of culture’s contribution to sustainable development. Number and profile of participants One Italian class , One Spanish Basques class and one Hungarian class, each paired with a High school French class and a Primary School class All High school classes have an average of 25 students aged 15/17 and all Primary School classes have an average of 25 pupils aged 9/11 . A total of about 225 students involved in the project who change after the first year and allow to enroll about 225 new students in the project on the second year. An average of 3 teachers per class make a total of about 27, and 5 school staff members per school make a total of about 25 . The total of participants for the the two years adds up to 502 people, only within schools, but if 1 person in each family plus 1 friend or colleague is« contaminated » by the project, we can consider a number of 1506 people ! Activities description Class work and group activities in different subjects linked to the the chosen goals. Using platforms to follow up cooperative work with partners in the process of creating board game cards Creation of language survival kits Developing English language skills through writing, debating, guiding, translating, etc.. Exchange visits to partner's country with family stay, co-teaching classes, visiting sites and meeting ressource people, participating in Euromates Party. Process of installing awareness campaigns and sustainable long lasting measures in schools. About methodology, we highly consider teaching through witnessing and practicing. The Compass, Manual for Human Rights Education with Youth People, published by the Council Of Europe will be our main ressource to guide participants in learning activities because they encourage inclusion, autonomy and cooperation and are always peace and gender equality oriented. results and impact All participants will become actors and ambassadors of sustainability in their domestic daily life. Sustainable long lasting measures/practices will be conceived and installed in the schools by the participants and this will pave the way to other initiatives. The project, exchanges and their concrete results will be publicised on the different platforms, via the school sites, during the open school days, in the local media and on the students' social networks. The game conceived in the perspective of being played everywhere in Europe, by both children and young adults of other schools, will be forwarded to local, social and cultural centers and to other foreign school partners. Longer benefits Being inspired by the project, students may initiate other sustainable projects in their community, city. When becoming higher education students and adults they will consider this experience as an awakening and a role model and educate their own children with such values, spreading around them gender equality, cooperation and inclusion, making our world a world of tolerance and peace. Teachers will understand the urge and efficiency of implementing their classes with sustainable aspects of the subject they teach. Heads of schools will feel encouraged in building and upgrading education facilities that are environment, child, disability and gender sensitive and provide clean, safe, non-violent, inclusive and effective learning environments for all.
In order to reverse climate change, European pupils and teachers unite and engage in education and dissemination of good practices through playing Context and background Four European schools (France, Italy, Spanish Basque Country, Hungary) with a history of international cooperation will gather in a student exchange and cooperative work on the 17 goals of Sustainable development to make it child's play. They will gradually create the cards of a board game over two years, with two different levels of difficulty. Indeed, this game will be proposed to 3 French primary school classes who each will be paired with one of the European country partner, the French being given the role of coordinators. The process will comprise different stages, all cooperation-oriented : learning through exchange and experience about sustainability, communicating in English via platforms about their findings, visiting ressource sites and people during exchange visits, creating board game cards in cooperation with their foreign partners and primary school children, initiating changes within their school and community. The objectives Ensure that all learners acquire the knowledge and skills they need to promote sustainable development, including, among others, sustainable lifestyles, human rights, gender equality, promotion of a culture of peace and non-violence, global citizenship and appreciation of cultural diversity and of culture’s contribution to sustainable development. Activities description Class work and group activities in different subjects linked to the the 3 chosen goals + attending conferences Using platforms to follow up cooperative work with partners in the process of creating board game cards Developing English language skills through writing, debating, etc.. One exchange visit to Spain took place, visiting sites and meeting ressource people. Process of installing awareness campaigns and sustainable long lasting measures in schools. About methodology, we used The Compass, Manual for Human Rights Education with Youth People, published by the Council Of Europe Participating in the Walk for a global Walk project was a great resource because they encourage inclusion, autonomy and cooperation and are always environment, peace and gender equality oriented. Evolution Everything happened roughly exactly the way we had described it and we were delighted with both the cooperation quality of our partners and the advancement of the project… until we were stopped by COVID 19 in March 2020 right in the midst of our first year and just before the european week which was to gather all participants in France. Quarantine and home-schooled kids gave no way to make exchange happen nor have students cooperate away from us and away from each other. Except for the Spanish exchange that took place in October 2019, none of the exchange partners had the opportunity to meet. Everything remained to a stop. When school resumed in September 2020, we managed to start everything again but our European partners as much as our school quickly realized that it was impossible to make it work virtually, with kids who had never met before. And they had absolutely no taste whatsoever for doing anything virtual because of all the time they already had to spend in front of their screen for school work. Not to mention the fact that some of them had to share their computer with working-from-home parents or siblings. Schoolyear 2020/2021remained blank but for some activities and conferences. We envisaged an extension of the project to try and make it happen but our French school opted for a no foreign exchange year again and, in accordance with our partners, we therefore made up our mind and decided to put an end and write our final report.