We are 6 partners from : Turkey (2), Italy, Croatia, Portugal and Spain, public, non-profit secondary schools ranging from vocational to general secondary. In this project we will benefit from many mobile apps and web tools.So we have planned activities throughout the project where technology will be presented and used effectively in teaching/learning environments.Throughout the project both teachers and students will practice them and the necessary assistance/guidance will be provided by the IT teachers. All the participants will acquire, develop and improve key e-competences which enable them to be competent workers and citizens. Teachers can help students become more motivated or involved in their work and have more positive results by helping them using smart technologies in their learning. Plus, these smart technologies are very important in developing collaboration and teamwork which are essential skills required on the job market. Objectives for teachers linked to: strengthening the profiles of the teaching professions, supporting individuals in acquiring and developing basic skills and key competences: learn about the best apps and web solutions to make education more engaging, motivating and innovative get a new perspective on ICT tools and learn new ways and best practices to integrate new technologies into education exchange best practices and share experiences with participants from different countries introduce CLIL lessons created encourage the active involvement of students in productive education creating develop and improve knowledge on using digital tools efficiently in teaching environments enhance sense of initiative and creativity foster a higher level of English improve knowledge and cultural awareness Objectives for students linked to ICT - new technologies - digital competences: enhance digital proficiency for educational purposes increase motivation for learning foster a higher level of English develop communication and collaboration skills,connect with their peers from different countries and share experiences develop creativity and sense of initiative, foster further academic achievements, enhance cultural awareness and intercultural competence Objectives for schools linked to: quality Improvement Institutions and/or methods (incl. school development), research and innovation: develop a school policy plan on integrating ICT tools to the school curriculum develop strategies to improve the educational quality support and promote the use of digital technologies for learning and teaching coach colleagues about fostering quality improvements of their teaching style know the differences and similarities among the educational systems gain experience in an international learning environment Objectives linked to Open Education and innovative practices in a digital era: -teachers and students will learn to use many digital tools and mobile apps in teaching/learning environment effectively -all the activities and the project results will be shared during the dissemination available for other schools and wider community Activities and methodology: 1)creating and teaching using digital tools 2)teaching introducing CLIL lessons created on how to use the app on the Island of Vis and other topics 3) involving students in active learning in an international group 4) creating a google map with the directions to partners' cities and countries 5)using web tools and mobile apps for educational purposes in creation of an interactive route with the help of the App Mathcitymaps, Compilation of different types of mathematical problems/challenges linked to the different `basis points´ 6) creating Learning Scenarios 7)creating moodle platform courses 8)participating at LTTA's 9)participating at workshops on e-safety, coding, robotics, augmented reality, 3D printing Project results: Learning Scenarios, the Island of Vis app and website on the island's archipelago, flora and fauna, a google map with the directions to partners' cities and countries and information about the location, an interactive route with the help of the App Mathcitymaps, Compilation of different types of mathematical problems/challenges linked to the different `basis points´(selected monuments),moodle courses on the project activities and results, e-safety posters Envisaged impact: best practices and shared experiences, introduced teaching using web tool, apps, CLIL, moodle, improved knowledge on using digital tools efficiently in teaching environments, developed creativity, a higher level of English, acquired strategies to improve educational quality, enhanced cultural awareness and intercultural competence, ICT integrated into school's curriculum, developed communication skills, increased motivation for learning The potential long term benefits: integration of the project results into the partner schools' curriculum, activities at LTTA's to be integrated into teaching of: ICT, English, Maths, Art, Biology.
Six partner schools from Turkey (2), Italy, Croatia, Portugal and Spain which are public, non-profit secondary schools ranging from vocational to general secondary got together to do this project in 2019. In this project we used many mobile apps and web tools. So we planned activities in the project where technology will be presented and used effectively in teaching/learning environments. Throughout the project both teachers and students practiced them and the necessary assistance/guidance was provided by the IT teachers. All the participants acquired, developed or improved key e-competences which enable them to be competent workers and citizens. Teachers helped students to become more motivated or involved in their work and have more positive results by helping them using smart technologies in their learning. The teachers: - strengthed their profiles of the teaching professions, supported their ss in acquiring and developing basic skills and key competences - learned about the best apps and web solutions to make education more engaging, motivating and innovative - got a new perspective on ICT tools and learned new ways and best practices to integrate new technologies into education - exchanged best practices and experiences with participants from different countries - created CLIL lessons - encouraged the active involvement of students in productive education creating - developed and improved knowledge on using digital tools efficiently in teaching environments - enhanced their sense of initiative and creativity - fostered a higher level of English - improved cultural awareness The students: - enhanced digital proficiency for educational purposes - increased motivation for learning - fostered a higher level of English - developed communication and collaboration skills,connected with their peers from different countries and shared experiences - develop creativity and sense of initiative, foster further academic achievements, - enhanced cultural awareness and intercultural competence The schools: - developed a school policy plan on integrating ICT tools to the school curriculum - developed strategies to improve the educational quality - supported and promoted the use of digital technologies for learning and teaching - coached colleagues about fostering quality improvements of their teaching style - got knowledge about the differences and similarities among the educational systems - gained experience in an international learning environment For Open Education and innovative practices in a digital era: - teachers and students learned to use many digital tools and mobile apps in teaching/learning environment effectively - all the activities and the project results were shared during the dissemination available for other schools and wider community via project’s Twinspace page and social media accounts. In this project we had many results like Learning Scenarios, the Island of Vis app and website on the island's archipelago, flora and fauna, a google map with the directions to partners' cities and countries and information about the location, an interactive route with the help of the App Mathcitymaps, Compilation of different types of mathematical problems/challenges linked to the different `basis points´(selected monuments), using Google sites for the project activities and results, e-safety posters. The impact: exchanging best practices and experiences,improved knowledge on using digital tools efficiently in teaching environments,developed creativity,a higher level of English, acquired strategies to improve educational quality, enhanced cultural awareness and intercultural competence, ICT integrated into school's curriculum, developed communication skills, increased motivation for learning. The potential long term benefits will be the integration of the project results and activities into the partner schools' curriculums and lesson plans.