Everybody heard of Monopoly game, didn’t they? So everybody knows that it is a miniature version of the path an entrepreneur has to follow to achieve success. Monopoly has been around for over a century and we’ve had various versions – in our project we are going to prepare brand-new one called Erasmus+ Monopoly game. The objectives of the project are: 1. to develop creativity and innovation, 2. to develop critical thinking, motivation, goal setting, ability to influence/lead, exploration, inquiry, 3. to develop students knowledge and skills about entrepreneurship and sense of initiative, 4. to increase level of digital competence, 5. to improve foreign language skills. The results: We are also going to provide that these results could be used in partner schools in the future. Students will make brand - new version of Monopoly game – Erasmus+ Monopoly which comes not only in a box but also as the Life -sized one. The following results will be preapred during the course of the project: 1. History of Monopoly board game, its variety, rules, aims. 2. Design tokens, money, credit cards, chance cards and the layout of board itself. 3. Design forty spaces of the board – 10 will be the most popular landmarks in the EU, 10 will be streets named after the most prominent Europeans, 8 will be places based on popular European brands, 8 will be the most needed businessess and/or institutions, 3 will be Chance spaces, and a Luxury Tax space. 4. The rules of Erasmus+ Monopoly. 5. The sets of Erasmus+ Monopoly game. 6. Erasmus+ monopoly competitions in our schools. 7. The Life size Erasmus+ Monopoly game and common play on the last meeting.
Everybody heard of Monopoly game, didn’t they? So everybody knows that it is a miniature version of the path an entrepreneur has to follow to achieve success. Monopoly has been around for over a century and we’ve had various versions – in our project we are going to prepare brand-new one called Erasmus+ Monopoly game. The objectives of the project are: 1. to develop creativity and innovation, 2. to develop critical thinking, motivation, goal setting, ability to influence/lead, exploration, inquiry, 3. to develop students knowledge and skills about entrepreneurship and sense of initiative, 4. to increase level of digital competence, 5. to improve foreign language skills. The results: We are also going to provide that these results could be used in partner schools in the future. Students will make brand - new version of Monopoly game – Erasmus+ Monopoly which comes not only in a box but also as the Life -sized one. The following results will be preapred during the course of the project: 1. History of Monopoly board game, its variety, rules, aims. 2. Design tokens, money, credit cards, chance cards and the layout of board itself. 3. Design forty spaces of the board – 10 will be the most popular landmarks in the EU, 10 will be streets named after the most prominent Europeans, 8 will be places based on popular European brands, 8 will be the most needed businessess and/or institutions, 3 will be Chance spaces, and a Luxury Tax space. 4. The rules of Erasmus+ Monopoly. 5. The sets of Erasmus+ Monopoly game. 6. Erasmus+ monopoly competitions in our schools. 7. The Life size Erasmus+ Monopoly game and common play on the last meeting.