Our project includes the trainings of our teachers will receive in three different countries in the fields of Coding, Maker and Game, and preparation, evaluation and dissemination activities for these fields. With our project we aimed: -To increase the professional competence of our teachers, -To be able to better respond to the educational needs of our students, which are updated according to the requirements of the information and technology age, -To design educational environments that enable our gifted and talented students to make the most of their potential, -To develop our corporate vision, -To increase the capacity of our institution to cooperate with other institutions in the country and abroad.
As Tekirdağ Süleymanpaşa BİLSEM, at the board meeting we held at the beginning of the 2018-2019 academic year, the results of the needs assessment questionnaire that we applied to the students and the "Survey of the Self-Evaluation of Teachers in the EU Harmonization Process" that we applied to our teachers were examined. As a result, our project commission stated that it would be beneficial to apply for an Erasmus+ project in order to eliminate the identified deficiencies and to better respond to the educational needs of our students. In line with the identified deficiencies and priority needs, it was found appropriate to conduct training studies in the fields of Coding & Robotics, Maker (learning by doing, producing) and gamification in education.