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FLYie- Female Legends, Youth innovation and entrepreneurship

2019-2-CY02-KA205-0016012019Strategic Partnerships for youthfinalizedGood practice
Countries: CY|PL|EL|BE · Grant: €130,284.06
Entrepreneurial learning - entrepreneurship educationNew innovative curricula/educational methods/development of training coursesGender equality / equal opportunities

Project summary

The project “FLYie- Female Legends Youth innovation and entrepreneurship” is based on the values of gender equality in the field of innovative and social entrepreneurship. Relevant Eurostat’s report on entrepreneurship (2019) and“Women’s Economic Empowerment” (2016) report provides strong evidence that there is an uneven share in terms of the number of female business owners, the size of women-owned businesses, and their access to economic resources. Women’s economic empowerment one of the smajor cornerstone of the 2030 Agenda for Sustainable Development and an “under-exploited source of economic growth and jobs that should be further developed”. The OBJECTIVES of “FLYie” project are to: -promote entrepreneurship education and social entrepreneurship among young girls and women (age 16-24) -bring out the significant role of women in Entrepreneurship and support them to identify their skills and competences, in order to succeed in developing their own sustainable (Social) Enterprises -fight stereotypes against women entrepreneurs -inspire young girls and women through role-model education to follow business-management careers and take the risk of founding their own enterprise. -enhance aquicission of key skills and competences of young girls and women -enhance youth educators,youth coaches, career advisors and relevant professionals’ skills in dealing with social inclusion The outputs of the project are: O1-Methodological guide for FLYie project O2-Learning training guide on Role-model education for promoting gender equality in Business and Entrepreneurship adapted on our target group’s needs and interests O3-Learning training guide on Game-based education and activities for fostering gender equality. O4- FLYie game- the first cooperative card game featuring role-model examples of women entrepreneurs worldwide and aiming to inspire young girls and women to be involved in entrepreneurship The project “FLYie” will have a great number of beneficiaries during its implementation. More specifically, it aims to involve: - 40 staff and associates of the partner organizations including youth workers and trainers will learn about the tools created within the project. - 40 young girls and women (age 16-24) will participate in activities within the framework of the project focusing on Entrepreneurship -1500 young girls and women,youth workers and relevant stakeholders (ministries, universities,relevant education organization directorates, local society) will get acquainted with the project aware, through the dissemination actions to be carried through the project website, newsletters, leaflets, multiplier events etc. After the project lifetime and through digitized material we estimate to multiply the results achieving the following impact: -600 young girls and women will participate in scenarios and workshops based on the material and the role-model game-based education methodology of FLYie (for 5 years) -500 young people, youth educators, career coaches, other relevant professionals will be aware yearly during the 5 years after the completion of the project, through the dissemination actions to be done accordingly to the sustainability strategy All the innovative materials created through the FLYie project are promoting the inclusion women in entrepreneurial sector ,enhancing of trainers’ competences with the help . The materials will be available to anybody interested in using and implementing them for 5 years after the end of the project. 4 partners from 4 countries (Cyprus, Greece, Poland and Belgium) comprise the project’s transnational consortium that is able to cover all the needed competences for the efficient implementation of the project: -Citizens In Power (CIP), that will be the applicant partner, is an innovative Research center with great experience in entrepreneurial education both at a national and European level -Challedu, is an NGO focusing on designing and implementing game-based and interactive educational materials (physical, digital, phygital games and interactive e-books), empowering creativity during education -Centre for Education and Entrepreneurship Support (CWEP), is a youth related organization that cooperates with businesses, universities, schools, enterprises and educational institutions. and promotes entrepreneurship among young people -Logospycom is an education innovation center paying special attention to the equality, accessibility and inclusiveness of the training material, including training social groups facing specific disorder or disabilities.

Objectives

Through the project's implementation the consortia aimed to accomplish the following objectives: -To promote entrepreneurship education and social entrepreneurship among young girls and women (age 16-24) -To bring out the significant role of women in Entrepreneurship and support them to identify their skills and competences, in order to succeed in developing their own sustainable (Social) Enterprises -To fight stereotypes against women entrepreneurs -To inspire young girls and women through role-model education to follow business-management careers and take the risk of founding their own enterprise. -To enhance acquisition of key skills and competences of young girls and women -To enhance youth educators, youth coaches, career advisors and relevant professionals’ skills in dealing with social inclusion Upon the completion of the project, the partnership managed to contribute and to accomplish the desirable objectives.

Background

The project “FLYie- Female Legends Youth innovation and entrepreneurship” has been based on the values of gender equality in the field of innovative and social entrepreneurship. Upon the preparation phase of the project the partners have done extensive research in order to obtain relevant information on female entrepreneurship in partner countries. Among others, relevant Eurostat’s report on entrepreneurship (2019) and “Women’s Economic Empowerment” (2016) report provided strong evidence that there is an uneven share in terms of the number of female business owners, the size of women-owned businesses, and their access to economic resources. At the same time Women’s economic empowerment has been one of the major cornerstones of the 2030 Agenda for Sustainable Development and an “under-exploited source of economic growth and jobs that should be further developed”. The importance of female entrepreneurship for economic development is widely recognized. Numerous studies demonstrate the positive impact of female entrepreneurs on economic growth and development, as well as sustainable and durable peace (Cuberes and Teignier 2014; Fetsch, Jackson, and Wiens 2015; Lewis et al. 2014; Woetzel et al. 2015). Moreover, economies characterized by high levels of female entrepreneurial activity are more resilient to financial crises and experience economic slowdowns less frequently (Global Entrepreneurship Research Association 2017, 29). Despite different methodologies, these studies highlight significant socio-economic benefits of female entrepreneurship. Currently, the potential of female entrepreneurs is not fully realized in many economies. Indeed, worldwide less than one-third of limited liability company (LLC) owners are women. Although sole proprietorships are more frequently used by female entrepreneurs, only three economies have similar or equal numbers of women business owners relative to men. According to Entrepreneurship Database, less than one-third of new LLC owners were women in 2016. All 35 economies studied exhibit significant gender gaps in female business entry and ownership, which is associated with substantial losses to national income and economic development at both the national and regional levels. The gender gap in business ownership is observed in every income group. Low-income economies are characterized by the largest gaps. According to European Commission only 34.4% of the EU are self-employed and 30% of start-up entrepreneurs. As it is stated to the agenda “Female creativity and entrepreneurial potential are an under-exploited source of economic growth and jobs that should be further developed”. We have targeted the main challenges faced by female entrepreneurs: -Social expectations of how they should be and behave -Been taken seriously by a male governed the world -Balancing family and career -Funding -Coping with fear of failure- Lack of Self-confidence -Minimal support -Lack of education and examples In the next sections, we will present how we have addressed these needs and obstacles and used them as an advantage in order to promote social entrepreneurship amongst girls and women in our partner countries and beyond.

Final report summary

The project “FLYie- Female Legends Youth innovation and entrepreneurship” is based on the values of gender equality in the field of innovative and social entrepreneurship. Relevant Eurostat’s report on entrepreneurship (2019) and“Women’s Economic Empowerment” (2016) report provides strong evidence that there is an uneven share in terms of the number of female business owners, the size of women-owned businesses, and their access to economic resources. Women’s economic empowerment one of the smajor cornerstone of the 2030 Agenda for Sustainable Development and an “under-exploited source of economic growth and jobs that should be further developed”. The OBJECTIVES of “FLYie” project are to: -promote entrepreneurship education and social entrepreneurship among young girls and women (age 16-24) -bring out the significant role of women in Entrepreneurship and support them to identify their skills and competences, in order to succeed in developing their own sustainable (Social) Enterprises -fight stereotypes against women entrepreneurs -inspire young girls and women through role-model education to follow business-management careers and take the risk of founding their own enterprise. -enhance aquicission of key skills and competences of young girls and women -enhance youth educators,youth coaches, career advisors and relevant professionals’ skills in dealing with social inclusion The outputs of the project are: O1-Methodological guide for FLYie project O2-Learning training guide on Role-model education for promoting gender equality in Business and Entrepreneurship adapted on our target group’s needs and interests O3-Learning training guide on Game-based education and activities for fostering gender equality. O4- FLYie game- the first cooperative card game featuring role-model examples of women entrepreneurs worldwide and aiming to inspire young girls and women to be involved in entrepreneurship The project “FLYie” will have a great number of beneficiaries during its implementation. More specifically, it aims to involve: - 40 staff and associates of the partner organizations including youth workers and trainers will learn about the tools created within the project. - 40 young girls and women (age 16-24) will participate in activities within the framework of the project focusing on Entrepreneurship -1500 young girls and women,youth workers and relevant stakeholders (ministries, universities,relevant education organization directorates, local society) will get acquainted with the project aware, through the dissemination actions to be carried through the project website, newsletters, leaflets, multiplier events etc. After the project lifetime and through digitized material we estimate to multiply the results achieving the following impact: -600 young girls and women will participate in scenarios and workshops based on the material and the role-model game-based education methodology of FLYie (for 5 years) -500 young people, youth educators, career coaches, other relevant professionals will be aware yearly during the 5 years after the completion of the project, through the dissemination actions to be done accordingly to the sustainability strategy All the innovative materials created through the FLYie project are promoting the inclusion women in entrepreneurial sector ,enhancing of trainers’ competences with the help . The materials will be available to anybody interested in using and implementing them for 5 years after the end of the project. 4 partners from 4 countries (Cyprus, Greece, Poland and Belgium) comprise the project’s transnational consortium that is able to cover all the needed competences for the efficient implementation of the project: -Citizens In Power (CIP), that will be the applicant partner, is an innovative Research center with great experience in entrepreneurial education both at a national and European level -Challedu, is an NGO focusing on designing and implementing game-based and interactive educational materials (physical, digital, phygital games and interactive e-books), empowering creativity during education -Centre for Education and Entrepreneurship Support (CWEP), is a youth related organization that cooperates with businesses, universities, schools, enterprises and educational institutions. and promotes entrepreneurship among young people -Logospycom is an education innovation center paying special attention to the equality, accessibility and inclusiveness of the training material, including training social groups facing specific disorder or disabilities.

Project partners (4)