STREET-APP 4 INCLUSION is a 24 months Strategic Partnership Innovation project in the area of YOUTH, focusing on Youth workers' capacity building processes for more effective inclusive reach-out activities for marginalized people. The partnership operates in a European context where countries involved have been facing internal severe social exclusion phenomena (Romania, North Macedonia) and social turmoils connected to recent perception on migration fluxes in Mediterranean countries (Italy, Spain). The overall European context is gradually recovering in terms of youth employment and participation of youngsters in social and community life according to latest official data (ESDE December 2018 survey) but still too many corners of social exclusion and severe deprivation are challenging youngsters in all the 4 involved countries. Our project wants to enter into the grass-root dimension in which the 6 partners daily operate, highlighting the social inequities still affecting vulnerable target groups like street children addicted to drugs, new migrants, youngsters with disabilities, roma minors, orphans and abused children, isolated youngsters living in rural areas as well in neglected urban suburbs. The transnational partnership moves from a common grass-root background and agreed on the MAIN OBJECTIVE of empowering and strengthening each partner methodology and digital competences of their youth workers for tackling common vulnerable target groups with effective reach-out activities based on creative approaches: social circus, social theater and music, NFE. SPECIFIC OBJECTIVES: - Improve and innovate tools and quality of youth work addressed to YOUTH at risk of social exclusion; - Empower Youth associations with a capacity building action related to E+ program thanks to the transnational cooperation and Joint Staff Training events sharing innovation and practices among youth workers EU community. Newcomers organizations will be empowered on Erasmus+ potentialities. - Strengthening the community and mutual support of peer youth workers in EU and beyond thanks to innovative tools in the digital era. IDENTIFIED NEEDS: - Continuous professional update for higher quality of youth work, for more effective reach out activities in emergency and development situations; - Filling the digital gap in professionals within organizations exploiting the big positive potential of digital Intellectual Outputs on inclusion actions; - Raising awareness in public opinion and policy makers about social issues affecting marginalized people, Quality of Youth Work and sustainable development goals as stated in Agenda2030 related to Human rights and rights for education for all. TARGET GROUPS: - Direct: Youth workers, Social workers, project managers, participating organizations. At least 150 from organizations and associated partners - Direct: Participants with fewer opportunities. At least 50 with an inclusive involvement in all countries for empowerment processes - Indirect: Migrants, street children, roma,disabled people, orphans, low skilled youngsters at risk of social exclusion Summing all beneficiaries we assume at least 2.000 end users will benefit from project results. INNOVATION: Aim of the project is to improve with an innovative ICT tool, namely an interactive and supportive APP for youth workers working in field interventions, the quality and effectiveness of reachout activities for inclusion. A portable app displaying strategies for preparing social interventions, self-assessing it, and a real time portable tutorship for the community of youth workers dealing with disadvantaged beneficiaries and difficult environmental conditions. Free downloadable APP with a wide spreading potential across European community of youth and social workers and directly updated by real cases experienced by practitioners from EU organizations. ERASMUS+ 2019 PRIORITIES in line with Romanian National Agency horizontal and field priorities: - reaching out to marginalized young people, promoting diversity, intercultural and inter-religious dialogue, common values of freedom, tolerance and respect of human rights; - social inclusion; - equipping youth workers with competences and methods for their professional development needed for transferring the common fundamental values of our society, particularly to the hard to reach young people and preventing violent radicalization of young people as well. EXPECTED RESULTS AND LONGER TERM BENEFITS - IO1 Research on youth workers' skills needs - IO2 STRET-APP digital app - IO3 Awareness raising campaigns in all countries on social issues and quality of youth work - Two joint staff training events including a Social Art Festival Exhibition for dissemination purposes - 4 multiplier events for disseminating project results and innovation - Inspiration of New long-term effective policies on YOUTH and social inclusion by relevant national and EU policy makers - Social disadvantage reduced.
MAIN OBJECTIVE of this project was: empowering and strengthening each partner methodology and digital competences of youth workers for tackling common vulnerable target groups with effective reach-out activities based creative approaches: social circus, social theatre and music, NFE. Through two joint staff training events (in presence despite Covid 19) and concrete reach- out activities we fostered a concrete capacity building of organisations for impacting and reducing the European and partner countries' poverty at larger extent in the years to come. This main objective was achieved thanks to a fruitful transnational cooperation, necessary to compare different approaches, tools and results in order to face similar issues and create multiplying effects after project completion. Transnational cooperation was a crucial element, being the real added value of a complementary and experiential learning process. SPECIFIC OBJECTIVES: - Improve and innovate tools and quality of youth work and specifically addressed to YOUTH at risk of social exclusion; - Empower Youth associations with a capacity building action related to E+ program thanks to the transnational cooperation and Joint Staff Training events sharing innovation and practices among youth workers in the EU community. Newcomers organisations were empowered on Erasmus+ potentialities. - Strengthening the community and mutual support of peer youth workers in the EU and beyond thanks to innovative tools in the digital era.
The participant organisations from 4 countries (Romania, Spain, Italy, North Macedonia) share values related to social development of marginalised individuals and base their work on non-formal education and inclusion through creative outreach activities and STREET-units interventions. Social circus, social theatre, music, performing arts and non formal methodologies are the main common features and tools organisations wanted to share and improve in terms of competences and tools. The needs that were addressed were: - Continuous professional update for higher quality of youth work, for more effective reach out activities in emergency and development situations; - Filling the digital gap in professionals within organisations exploiting the big positive potential of digital Intellectual Outputs on inclusion actions; - Raising awareness in public opinion and policy makers about social issues affecting marginalised people, Quality of Youth Work and sustainable development goals as stated in Agenda2030 related to Human rights and rights for education for all. As answer to the needs mentioned above, the partnership has developed: IO1 - Analysis of each participating country’s needs in terms of youth and social workers skills’ needs for professional development on outreach activities for marginalised clients; IO2 - Creation of an integrated and open source APP for supporting youth workers on real case situations and environments with a community based real time tutorship, self-assessing process and support for preparation of outreach activities https://becoral.it/it IO3 - Public awareness campaigns and outreach activities for a wide audience, other organisations and policy makers at local and national level Wide dissemination tried to reach as many relevant stakeholders as possible and the community of youth and social workers in all 4 countries and Europe.