The objectives of the project were: - To make young people aware of the excessive use of technologies and their consequences. - Promote knowledge about other countries and their cultural heritage through popular and traditional games. - Raise awareness about the advantages of outdoor play, thus promoting a habit of healthy living. - Reflect on the skills learned through the game. - Publicize youth work and its importance in personal development accompanied by non-formal education. - Support European cultural diversity and see it as a great opportunity. - Encourage cooperation and work among the participants and partner organizations. - Show the opportunities that exist with Erasmus + promoting active citizenship. - Take advantage of the inclusion of young participants under 18 years of age. With the implementation of the project we wanted to achieve that participants re-invent traditional games. We believe that young people should be made aware of looking for alternative entertainment such as popular games that are an excellent alternative because of their cultural and educational value in terms of leisure and free time, it is a very important topic. On the other hand, it is very interesting to be able to give young people the opportunity to teach and discover other traditional games, these being a fabulous tool to learn about the intangible cultural heritage of other European countries.