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EmPLAYability, when finding job becomes a strategy game.

2019-3-ES02-KA105-0143702019Youth mobilityfinalized
Countries: ES|UK|DE|IE · Grant: €12,190
Key Competences (incl. mathematics and literacy) - basic skillsCivic engagement / responsible citizenshipLabour market issues incl. career guidance / youth unemployment

Objectives

The goal of the project "EmPLAYability, when finding job becomes a strategy game" is to increase the possibilities of employability of young people who are unemployed and have little professional experience. Through non-formal education activities and gamification techniques, participants will develop their soft skills and key competencies and define their professional goals while acquiring tools to deal with job search. Objectives: Increase the chances of finding job of participants by combining non-formal education methods with experimental activities based on gamification. Contribute to the development of soft skills of the participants through games and activities. Encourage social inclusion and active participation in the society of the participating group. Empower participants in the job search.

Project partners (4)