To increase the teacher's skills to create and use games from different platforms. To improve the language skills of the participants when using English in order to improve their skills. To disseminate the acquired new digital competencies and practical ideas on how technologies can be included in an interesting way in children's education, through the use of innovative teaching and learning methods.
We applied for this project because we needed to learn new teaching methods, improve curricula and language competencies, to increase the effectiveness of the pedagogical process through the introduction of interactive games and learning materials for children. We wanted to establish new contacts with colleagues from other kindergartens and schools to exchange good pedagogical practices and experiences.