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Visual communication and Augmented Reality

2020-1-EL01-KA102-0784942020VET learner and staff mobilityfinalized
Countries: EL · Grant: €26,870
ICT - new technologies - digital competences

Objectives

This mobility program aims to provide participating students with specialization in augmented reality technologies, with the aim of improving their employability. These technologies combine the knowledge from different subjects taught to students, thus completing the knowledge provided and helping them to form a more global view of the applications of knowledge and skills acquired in school. The main objectives of the mobility plan are: a) The application and specialization of knowledge and skills acquired by students based on curricula in the fields of Informatics and Applied Arts. b) The connection with the labor market in the rapidly growing field of augmented reality. c) Cultivating the mood for innovation, as a means of combating youth unemployment. d) The cultural interaction of the participants with the Czech society, the acquaintance and acquaintance with its history and culture. e) Improving their communication skills in English.

Background

New technologies have a great impact on the way information is disseminated. Today's reader with the use of appropriate software can interact with virtual or augmented reality (AR). Visual communication is an important tool in the way in which the reader will positively evaluate what he will see in a publication or on a screen, to attract his interest and to be informed. In the digital age, the modernized publishing and printing industry is trying to adapt its production by adopting digital content, in combination with traditional forms, so that the final product can be differentiated into physical or digital only at the stage of its distribution. In recent years, however, the application of augmented reality technology to prints has made it obsolete and inappropriate to distinguish a final print product into print or digital print alone. Augmented reality is a growing field of research that aims to enrich real-world data by adding virtual information through appropriate devices.

Project partners (1)