The objectives of the project were the following: To introduce the basics of storytelling through the prism of the Hero’s Journey paradigm To introduce basic Game Design & Gamification principles To encourage young people to draw inspiration from everyday things so they can tap into their creative reserves To develop knowledge about European Cultural Heritage, Mythology and Folklore To introduce to the participants conscious way of learning through the Youthpass To deepen the knowledge of how Erasmus+ program works To develop the foreign language abilities of the participants To develop soft skills and competences such as rhetoric, public speaking, team spirit To develop artistic abilities of the participants via role playing (Mythological LARP,) To encourage young people to reflect and become more self aware To create and share a compendium of new original fictional stories made by participants To utilize music as a tool for expanding the limits of participants’ creativity To explore how games can be used to boost team building, cooperation, storytelling and bonding To use Cultural Heritage as a means of promoting social cohesion To help youth remember their past heritage, forge their present identity and shape their future As the project we wanted for the participants to learn myths, to understand the principles of storytelling and develop new knowledge about other cultures and game based activities, to develop storytelling