Our goals were: 1) increasing the supply of educational games on European issues and directly on the European Union on the "market" of youth work - among organizations working with youth, 2) preparing people working with young people to use gaming methods, including simply board games and gamification of their educational activities with young people by: - working together the process of creating, developing, testing and publishing board games with a European theme, - publishing of jointly selected and selected game prototypes developed during 3 seminars. The problems addressed by this project were the low awareness and knowledge of both young people and youth workers about "how the EU works" - how institutions make decisions, what competences they have, and how civil society works at the EU level. This knowledge and awareness of their rights is crucial in building young people's belonging to the European Union and, consequently, building a better civil society at the European level.