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Press Here: a living archive on european industry

2020-1-PT01-KA226-SCH-0949072020Partnerships for Digital Education Readinessfinalized
Countries: PT|BG|UK|TR|ES · Grant: €170,648
Creativity and cultureGender equality / equal opportunitiesICT - new technologies - digital competences

Project summary

PressHere aims to IMPROVE STUDENTS and TEACHERS’ KEY COMPETENCES regarding ICT technology and knowledge on European Industry cultural heritage and labour, THROUGH INNOVATIVE and CREATIVE PRACTICES, to generate socially inclusive actions, namely in gender equality. PressHere addresses crucial concerns of today's society related to young people's need to guarantee quality jobs and fair working conditions. It proposes to relook at the European labour market, and more particularly, the industry sector, through a more participatory and intercultural approach, with a historical lens, to better develop competences, equip and prepare next generation’s to the world of labour. Also intends to raise awareness to gender inequality at labour market access and working conditions, where women are at increased risk. The industrial past is a shared common European ground from which to raise and contribute to these educational and societal challenges. FIRST RESULT expected is that students can produce creative and interdisciplinary digital contents that reflect their ability to critically think about the past and future of European industrial society, labour & related gender issues with engagement and responsibility. SECOND RESULT expected is that teachers use, create and share digital learning resources, being able to manage and orchestrate the use of ICT technologies to meet the needs of the school system. THIRD RESULT expected is to approximate museum education to school’s needs by developing a common digital, interactive and creative tool. WHO IS IT ADDRESSED TO? Students, aged 5-18 years old, are in a major stage of individual development, from essential literacy, social interaction and civic engagement, alongside digital literacy. The need to adapt learning experiences to answer to their personal learning styles and to gain critical knowledge on labour rights and equality are the main answers this project aims to attend. Teachers, as they perform a privileged role in students' education and need to develop competences to work digital and visual references in social media. Museums, being more than containers of a heritage, can contribute with contemporary perspectives to what their contents are, sharing their cultural heritage with other institutions, promoting access to an integrated and actual education. Policy makers and the general public to raise awareness of the projects’ work, contributing to a more inclusive Europe. RESULTS ACHIEVEMENT: ACTIVITIES & METHODOLOGY The project aims to create integrated activities to accomplish its objectives. They will be developed and performed by all partners according to expertise areas. AN INNOVATIVE RESEARCH GUIDE A transversal tool that puts in relation different expertise areas and links the contemporary knowledge about industry heritage, labour and related gender issues associated to school curriculum and Museum collections. Includes a spatial and visual lexicon on industrialization (urban structure, social practices, among others) with a focus on gender equality, including a key to legal concepts from labour laws and fundamental rights. ARTS-BASED WORKSHOP ACTIVITIES, a set of empathic and creative activities to engage with museum’s archives on industry (photographs, sounds and videos) and the Guide’s content. At least ten arts-based activities for students & teachers to develop their knowledge on European industry. The activities results will be assembled in the projects LIVING ARCHIVE. A DIGITAL TOOLKIT, an educational, interactive and innovative mobile App for students & teachers to critically engage and produce creative and socially connected contents about industry. It empowers students to explore industrial archival resources in the light of current thoughts and habits of living, uploading new contents created by them. The project will develop an impact evaluation system to be tested during the pilot implementation. Diverse evaluation tools will be produced following a Theory of Change diagram and the DigCompEdu competences. The evaluation of the pilot implementation accomplishes an adequate process of dissemination by creating evidence of the approach used in the project, therefore increasing the capability of disseminating the project with quality, towards maximizing its social value creation. DISSEMINATION & SUSTAINABILITY Each school partner will work with at least two groups of students and four teachers in the pilot implementation phase. In national multiplier events at least 210 persons will participate, from students, teachers, researchers, education departments’ museum staff, to national policy makers. Considering the high digital dissemination capacity of the partnership, the toolkit and its LIVING ARCHIVE reaches a much greater audience. PressHere will provide schools, educational, cultural and governmental institutions the project’s tools and establish partnerships and activities that will guarantee the project’s continuity beyond its completion.

Objectives

PressHere wants to IMPROVE STUDENTS and TEACHERS KEY COMPETENCES regarding ICT technology & knowledge on European Industry cultural heritage & labor, THROUGH INNOVATIVE and CREATIVE PRACTICES to arouse socially inclusive actions, namely gender equality. PressHere wants to achieve Schools -meet challenges of recent shift to online & distance learning -relevant pedagogical practice promoting EU cultural institutions network -Industrial European heritage as a resource to educational process -connect cultural heritage & collective identity. Students -responsible & creative use of ICT technologies for learning on european industry, labor & related gender issues. Teachers -create & share digital learning resources -use ICT technologies to meet school needs -digital competency on DigCompEdu framework. Museums: -approximate to schools’ needs through digital tool -online living archives. Policy makers/general public -get to know Industrial European heritage -connect cultural heritage & collective identity -relate cultural heritage, education & social inclusion PressHere wants effective intercultural dialogue, inspired by a common and plural European identity.

Background

According to OECD's "The impact of COVID-19 on education", remote learning emerged as a lifeline for education and most of the school systems were not ready for it. Needs for each TARGET GROUPS: STUDENTS - NEED the school context to adapt and meet the STUDENT’S EXPECTATIONs, so that they relate to learning and configure new concepts of work. - school systems NEED to adapt learning experiences to answer students personal learning styles as well as the opportunity to design and learn from experiments. - NEED to gain critical knowledge on labor equality, namely gender equality, since women remain to be unequally represented in the labor market. SCHOOL TEACHERS - according to OECD teachers reported a STRONG NEED for training in the use of ICT for teaching, a HIGH TRAINING NEED. MUSEUMS and CULTURAL INSTITUTIONS - the “Survey on the impact of the COVID-19 situation on museums in Europe” Museum Organisations NEED to contribute with contemporary perspectives about their heritage contents, promoting an integrated and actual education; also NEED to share cultural heritage online. POLICY MAKERS AND GENERAL PUBLIC - NEED a more expert, capable, cohesive and inclusive Europe.

Project partners (6)