The aim of the project was the improvement of the inclusion strategy at our school.so that we ensured equal access to quality education to all our students. The objectives of the projects were: -to enhance student results in school in 10% of the pupils between 2021-2023; -to decrease the number of absences with 10% between 2021-2023; -to improve the quality of teaching through participation in structured courses abroad of 12 teachers by the end of the project. This was a project for students through their teachers. Therefore, improving knowledge and skills in teachers, resulted into qualitative changes in the educational process, which benefited our students.
”ICT, arts and games to promote inclusive practices at "Otilia Cazimir" School” project was the result of a thoughtful analysis concerning inclusion at our institution. Following a SWOT analysis and the application of the SELFIE instrument, we concluded that our students had individual needs which required specific methods so that they were able to actively participate in classes and make progress. The research of the latest resources had revealed that the use of ICT, arts and games in lessons lead to increased student participation in lessons. Thus, we came across to the concept of inclusive school, a school where each student is valued equally and has the right to participate in all the activities, a school where having varied skills, abilities and background represents an asset in improving school settings. Therefore, we applied in order to help our students overcome those obstacles which had determined absences or a low degree of involvement in lessons.