Context: The developments in the field of science and technology today have created the STEM (Science, Technology, Engineering, Math) component and made it almost mandatory for this component to take place in the education system. For this reason, the STEM component has taken its place in the education system of many countries, especially in European countries. STEM, which initially took its place at the primary and secondary level, formed the STEAM component by incorporating the concept of art and started to take its place gradually in the preschool education system. STEAM is an approach that allows children to learn by experimenting and exploring and aims to maximize their interaction with the environment. This approach that leads children to research, question, produce, creativity, critical and analytical thinking plays an important role in the development of their skills in Science, Technology, Engineering, Art and Math. For this reason, it has become an important approach in today's preschool education system. However, the lack of innovative vocational training modules and educational materials on STEAM for kids negatively affects the spread of this approach. Today, although the STEAM approach tries to take its place in the pre-school education system, the insufficiency of education modules and materials in this field is the most important factor in not using the STEAM approach widely and achieving the expected success from this approach. Achieving success in STEAM for kids will be possible with the development of innovative education module and educational materials in this field. By collaborating with project studies at an international level, information sharing on STEAM for kids and transfer of innovative applications will be provided. The purpose of our project; STEAM for kids is the transfer of international knowledge and innovative applications. The concrete objectives of our project are as follows: 1. Training module about STEAM for kids 2. Training materials about STEAM for kids 3. Training videos about STEAM for kids 4. Pilot trainings 5. Web page Number and profile of participants: Yenice Multi-Program Anatolian High School (Turkey), Ukmergė darželis -lopšelis "Eglutė" (Lithuania), Detska gradina "Sv. Sv. Kiril i Metodiy" ( Bulgaria), Vrtec Najdihojca Ljubljana (Slovenia), Gradinita cu program prelungit nr. 15 (Romania) : They are active teachers in pre-school education. 1 participant from Yenice Multi-Program Anatolian High School (Turkey) and 2 participants from other institution. Safranbolu Municipality: 1 participant who works in Safranbolu Municipality as an engineer. Description of activities: 1. Signing necessary contracts with the National Agency and project partners 2. Creating project Facebook and web pages 3. Selection the participants for LTT activities 4. Preparation trainings 4. LTT activities 5. Preparation training module and materials 6. Pilot tarinings 7. Dissemination activities 8. Preparation final report Methodology: Origin activity plan has been prepared for project studies. This plan will be complied with in project works. In this way, activities will be carried out according to milestones. Duties and responsibilities will be recorded by signing a project contract with the project partners and participants. In this way, the project works will be carried out smoothly. A dissemination plan has been prepared for project dissemination activities. In this plan, activities and the persons and institutions in charge are specified. This plan will be taken as reference in dissemination studies. In this way, dissemination studies will be carried out smoothly. Short description of the results and impact envisaged: a. Professional profiles about STEAM for kids will be created b. Information sharing about STEAM for kids and transfer of good practices will be provided. c. Awareness of different cultures and different languages will increase d. Cooperation between participants will develop and know-how transfer will be provided on STEAM for kids.
The aim of our project; STEAM for children is the transfer of international knowledge and innovative practices. The concrete objectives of our project are: 1. Educational module about STEAM for kids 2. Educational materials about STEAM for kids 3. Educational videos about STEAM for kids 4. Pilot trainings Project target group: 1. Vocational education specialists working in the field of child development 2. Vocational education students studying in the field of child development The project target group does not have sufficient professional competence in innovative and effective practices in the field of 'STEAM for Children'. Since the "STEAM" curriculum, "children" could not gain professional competence in this regard, as it was not implemented in the universities they graduated from. There are no innovative vocational training modules and educational materials on 'STEAM for children'. The project target group needs to develop their professional competence in 'STEAM for Children'. Training materials will be developed and pilot trainings will be given by preparing an innovative vocational training module, 'STEAM for Children', with LTT studies and international collaborations to be established. It is within the scope of project work. In this way, the needs of the target group will be met. The issue of 'STEAM for children' is a topic that many countries focus on today. Many countries, especially European countries, carry out innovative and effective studies on this subject. In short, the subject of 'STEAM for Children' concerns many international educational institutions. Developing innovative vocational training modules and training materials. Working on 'STEAM for Children' will only be possible with international cooperation. International knowledge sharing and transfer of innovative practices will be ensured through project studies. Provided on 'STEAM for kids'.
Today, developments in science and technology have created the STEM (Science, Technology, Engineering, Math) component and have made it almost mandatory for this. These components will be included in the education system. For this reason, the STEM component has taken its place in the education system of many countries, especially European countries. STEM, which took its place at the primary and secondary education level at the beginning, created the STEAM component by incorporating the concept of art and gradually began to take its place. in the preschool education system. STEAM is an approach that enables children to learn by experimenting and exploring, and aims to maximize their interaction with the environment. This approach, which directs children to research, question, produce, creativity, critical and analytical thinking, plays an important role in the development of their skills in the field of Science, Technology, Engineering, Art and Mathematics. For this reason, it has become an important approach in today's preschool education system. However, STEAM-related training modules and training materials for innovative vocational children have a negative impact on the spread of this approach. Today, although the STEAM approach tries to take its place in pre-school education, the inadequacy of the education modules and materials in the education system is the most important factor in the widespread use of the STEAM approach and achieving the targeted success. Achieving success in STEAM for children will be possible with the development of innovative training modules and educational materials in this field. Collaboration with international project studies will enable children to share information about STEAM and transfer innovative practices.