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Knowledge - Key for future

2020-2-DE04-KA105-0196482020Youth mobilityfinalized
Countries: DE|HR|FI|TR|RS|MK · Grant: €22,328
New innovative curricula/educational methods/development of training coursesEntrepreneurial learning - entrepreneurship education

Objectives

Equal opportunities and equal access to economic resources and job offers for boys and girls are key the fight against poverty and social exclusion in Europe, which is an even bigger problem if a person comes from any country disadvantaged group. The EU and its Member States promote entrepreneurial competences among young people as a safe way of active participation in society. The role of youth work in fostering entrepreneurial learning was it is ignored, but there is no doubt about the contribution of youth work to supporting young people in achieving it competencies that will help them achieve personal goals and become active citizens in Europe. Youth unemployment is high in most of Europe. According to Eurostat, 6.4 million young Europeans were unemployed in 2008 before the impact economic crisis. This number increased to more than 40% in the following years and increased in 2013 to 9.3 million unemployed youth. However, youth unemployment has been and still is very unevenly distributed in Europe. For them it is a the problem is mainly with access to finance and knowledge, training tailored to the needs of young people and networking. Young people starting their own business need to understand the employment process and the opportunities in the wider society that affects personal capabilities and VS - individuals must be prepared to deal with the challenges of society, the labor market and business sector. Therefore, education and training in this area is the most important investment to be planned for the future. In order to provide quality entrepreneurship education, youth workers need to improve their work practices and methods connected to the non-profit world to help young people transform their ideas at work, to anticipate the economic climate in recognize the opportunity, self-motivation or need for business through gamification as a method of teaching and learning suitable for young people. With this project, we wanted to encourage an increase in the number of youth workers willing and able to work programs that inevitably overlap with the topic of entrepreneurship, going further into the realization of this type of education groups with fewer opportunities. Organizations of this kind are critically short of capital. Labor market, (only) employment, business creation, finance, management was one of the main topics that are put into the educational game developed during YE. The main focus of the project was the empowerment of young people in founding their own companies, and thus the development of the micro and small enterprises sector. The main product created during the project activities as a new educational method: SUCCESS GAME The goals of the project were to: - expand the knowledge of youth workers on the topic of entrepreneurship and entrepreneurial education; equipping those with the right skills and competencies to create new jobs among young people and young people with fewer opportunities. - exchange and exchange knowledge, experience and good practices on personal views on entrepreneurship education and practice. - Offer an understanding of gamification in working with young people and create an educational game - SUCCESS GAME - Design methods to encourage youth participation, especially in starting your own business. - Encouraging creativity, competitiveness and a sense of initiative for self-employment by creating small or micro enterprises. - Create a network of youth workers and organizations that further research and provide different modalities entrepreneurial education.

Project partners (6)