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Play for Human Rights - how to raise youth awareness? A Toolkit promoting civic education, from simulation to active participation

2020-2-NL02-KA205-0030182020Strategic Partnerships for youthfinalizedGood practice
Countries: NL|PL|BG|IS|RO · Grant: €59,062.6
Home and justice affairs (human rights & rule of law)Youth (Participation, Youth Work, Youth Policy)Civic engagement / responsible citizenship

Project summary

Through this Strategic Partnership, we aim at raising awareness for human rights issues, advocating for the improvement of human rights non-formal education connected to youth work. The main objective of the project is the creation of a collaborative, interactive learning platform called: "Play for Human Rights" - Toolkit promoting Civic Education and Active Participation. It will include a simulation trial game as well as other methods supporting diversity learning in non-formal educational youth work (simulation and role-play games, quiz tests, Power-Points, videos, timelines). The context of the project originates in the long-term cooperation of all partners. Through this project, focusing on Human Rights and Active Citizenship, we want to further develop the results of our participation to six editions of Moot Court Europe. During these initiatives, young people simulate criminal cases and defended human rights. By playing active roles, they are encouraged to address their situations and take action based on values and attitudes connected to human rights and civic education. They train their skills on active citizenship and engagement in democratic life, in a non-formal educational setting. Each project underlined the importance of human rights education for the young generation, showing the positive impact a game can have on participants. It enabled them to learn about their responsibilities as citizens, to better understand values such as human rights or functioning of a government, to develop a heightened respect for law and justice, to work on differences in opinions. The events also underlined the necessity of having well-trained youth workers to achieve such results. Through this Partnership, we aim at supporting youth workers and others involved in youth work to develop knowledge, civic skills and values to conduct human rights education, creating methodologies and other didactic materials with elements of game simulation designed during various project activities. The main target groups are youth workers, young peer educators and other professionals working with young people. The Toolkit will allow youth workers a more structural approach by applying Moot Court-inspired methods in raising youth awareness on human rights and international justice issues. It will add value by turning previous results into new tools (as a response to the lessons learnt from participation of all partners in previous Moot Courts). Thus, the project is complementary to Moot Court editions. Its complex, multi-dimensional approach makes the project innovative, since many diverse actors are involved in one non-formal educational act: local Courts, schools, municipalities, youth centres, NGOs and others. The Toolkit will come as a package with modules to be implemented in the non-formal education. It can be used in schools, youth centres and any other organisations dealing with the non-formal education of youngsters. The project includes the following activities: - organising a focus group, meetings and preparatory research at local levels, in the preparation phase; - a Blended Mobility combining a meeting between youngsters and youth workers in The Hague (as a short-term physical mobility) and the virtual mobility of the participants throughout the whole project to develop materials for the Toolkit. Six participants selected by each partner will attend the 5-day long mobility. They will stay connected afterwards, continuing to work for achieving some goals of the project; - "Play for Human Rights" Toolkit, with methodological-didactical materials for human rights education, as the Intellectual Output; - implementation of the Awareness Campaign, with launching of a Day to Play for Human Rights and organising Youth for Justice workshops to train youth workers locally; - an international Conference as a Multiplier Event, where materials from the Toolkit, including the simulation trial game will be tested by several teams of youngsters from various European countries; - organising multiplier events at local level by all partners. Some activities and results that will be maintained after the end of EU funding, assuring potentially longer term benefits will be: - the Toolkit, as a non-formal learning platform online; - Day to Play for Human Rights organised at local levels; - simulation trial game played during local competitions, which will be further integrated into Moot Court Europe editions; - the agreements made between Foundation and Partners, that the Toolkit will be published long-term on the websites (both the project website and the own websites of all the partners). The project will stimulate partners to incorporate the new methodologies in their daily activities connected to youth work. The results will increase their capacity of operating at transnational level. The Toolkit equips youth workers and other people working with youngsters with new skills and a strong network of peers all over Europe.

Objectives

By implementing the project, we wanted to support youth workers and others involved in youth work to develop knowledge, civic skills and values to conduct human rights education. We did that by creating didactic materials with elements of game simulation designed during various project activities. All the materials developed were gathered in an interactive Toolkit. The Toolkit will allow youth workers a more structural approach of human-rights education by applying Moot Court-inspired methods in raising youth awareness on human rights and international justice issues. It will add value by turning previous results into new tools (as a response to the lessons learnt from participation of all partners in previous Moot Courts). Thus, the project is complementary to Moot Court editions. We aimed at enabling youth workers to better understand values such as human rights or functioning of a democracy, in order to help youngsters develop a heightened respect for law, to work on differences in opinions, to challenge the decision-making process or to become more aware of their rights and duties. Another objective was promoting human rights, social justice, equality and civic education in the field of youth work, in a non-formal context.

Background

We applied for this project because we wanted to raise awareness on human rights issues and to advocate for improving non-formal youth education in this field. The project addressed the needs coming forward from different editions of Moot Court Europe, where young people simulate trials and defend human rights in front of real Judges. By playing active roles, they are encouraged to address their situations, taking action based on laws and values. They train skills on active citizenship and engagement in democratic life, in a non-formal educational setting. Each Moot Court project brought forward the positive impact a game can have on those participating - by this underlining the need of offering youngsters diverse learning methods to help them learn about human rights, rule of law, democracy and justice. Which leads to the need of developing youth workers' skills to approach human rights education in diverse and creative ways. One way to support them was creating of a learning platform: "Play for Human Rights - a Toolkit promoting Civic Education and Active Participation" as the main objective of the project. The Toolkit includes simulation trial games and other methods supporting diversity learning in non-formal youth education.

Project partners (5)