The outbreak of the COVID-19 disease has posed great challenges to the worldwide economy and people’s daily lives and will have far-reaching consequences beyond the spread of the disease. At the same time, crisis is also a strong driver of creativity and innovation. One can already observe abundant creativity and innovation emerging at the national, institutional, organizational, and individual levels. The involvement of youth workers as frontline staff is essential to help young people solve community and individual problems through creativity and decision making techniques. Creativity plays an essential role in helping youth deal with stress, fear, and uncertainty in times of crisis; express and regulate emotions in times of crisis; solve problems for fighting COVID-19; cope with stress and threats; fight with boredom installed during city lockdown. Creativity and resilience can help not only individual young people, as well organisations can learn creative processes to solve problems and challenges posed by COVID-19 and adapt to the current and upcoming changes. Moreover, creativity is valued as the most important business skill in all sectors and industries (according to the 2019 Linkedin research). In March 2020, Monomyths Association carried out an online survey to understand what are the largest challenges of the Youth NGOs that we are cooperating with during the pandemic. 148 Youth NGOs from 16 member states, MEDA countries, South America and Eastern European countries completed the survey. The challenges they face vary: closed office/youth centers; local activities moved partially online, international mobilities postponed; the funding decreased; youth need customized financial, social, educational and emotional assistance. Their community and organisational challenges are very different and we’ve realized that youth organisations need guidance, clear design thinking and creative processes and tools to activate and cooperate with the youth people in order to find solutions to most pressing problems of their communities. Creativity, innovation and design thinking will be the main pillars of the second edition of the project Navigators on Creative Seas. Monomyths team joined forces with 14 Youth NGOs: Programme countries (Lithuania, North Macedonia, Estonia, Poland, Spain, Greece, Bulgaria), and Partner countries (Moldova, Belarus, Ukraine, Georgia, Jordan, Morocco, Albania) to create during a training course 1 design thinking youth map for Youth NGOs, interested to learn step-by-step how to facilitate creative problem-solving “incubators” with the young people from their communities to find solutions to a variety of challenges. As the name suggests, the design thinking map will contain an extended digital map with step-by-step instructions, structured brainstorming methods, problem-solving and decision making techniques to be used by Youth workers in online/offline brainstorming with young people and young entrepreneurs. Specific objectives: SO1: To expand the NOCS network with 30 creative youth workers from 15 Youth NGOs who acquire the know-how, skills and tools to facilitate 15 “innovation local incubators” using the design thinking youth map during a 7 days training course on “creativity, design thinking and innovation” by June 2021. SO2: To support 165 Youth NGOs to adapt their services and local interventions to the new challenges imposed by pandemic through 1 innovative tool and 10 demo-local workshops. SO3: To promote min 30 young innovators during Covid-19 from 15 countries, through a collection of 30 podcasts with them, on the topic “Creativity Unleashed” in order to inspire youth to take action in their communities. In relation to the specific objectives pursued by the Erasmus+ Programme, NOCS2 meets the following objectives: 1. ”Improve the level of key competences and skills, with particular regard to their relevance for the labour market”. We will create a design thinking incubator for 30 youth workers from 15 Youth NGOs (European and non-European) to address innovation and creativity in youth work through non-formal methods. They will develop new competencies and improve their capacity of finding creative solutions to crisis situations. 2. ”Foster quality improvements in youth work”. NOCS2 is designed to help youth workers organize qualitative and creative learning opportunities for training and personal development of the young people. Is an invitation for future cooperation in the Erasmus+ framework and exchange of good practices between 15 Youth NGOs. 3. ”Enhance the international dimension of youth activities and enhance the capacity of youth workers and organisations in their support for young people”. Due to the mix of activities planned and the variety of nationalities involved in this learning process, we encourage the cooperation between 15 NGOs belonging to Programme Countries and Partner Countries that will increase their capacity to operate at EU and local level.