“AgriCharisma- assessing and developing youth skills and in agro-entrepreneurship” project is aiming to empower young people to create strong teams and engage with agro- entrepreneurship. The 2019 OESC report provides strong evidence that young people in Europe are struggling to find work (unemployment 15%). However the report reveals the tendency of young people to take the risk and found their own start-up or innovative enterprise. Over 40% of them find it feasible to be self-employed within the next 5 years. However transmission between school and employment is challenging especially in rural agricultural areas. Even though the green economy accounts for 6% of the EU’s GDP, the population in rural areas is rapidly getting older while figures show that only 6% of the total managers in rural areas are under 35 years of age. The challenges young people are facing are lack of careers, training, managerial and professionals skills, lack of examples of successful innovative argo-enterprises, and lack of networks. ESM (Europe Startup Monitor) reveals that young people try to overcome all the above challenges by forming teams (over 79% of founders started as a team). AgriCharisma project proposes that the success key for a new agro-startup is the TEAM. The formation of a team with complementary skills, competences and roles before starting is crucial. Thus AgriCharisma emphasizes in developing tools for connecting young people interested in agro-entrepreneurship (platform), assessing their skills and competences and empowering them to develop their skills (E-courses and Serious game) and create efficient teams and agro-companies. At the same time it offers a guide to youth trainers and educators to effectively integrate those tools in their courses. OBJECTIVES -promote entrepreneurship education and agro-entrepreneurship among young people (age 18-24) especially those in rural areas -support young people to identify their skills and competences, in order to develop them more or acquire new for succeeding in developing sustainable agro-Enterprises -applying innovative non-formal game-based learning methods, developing innovative activities and creating innovative tangible digital tools promoting open education and innovative practices in agro-entrepreneurship in a digital era -promote empowerment, connection and engagement of young people to agro-entrepreneurship -strengthen the skills of youth trainers, coaches, career advisors and relevant professionals TARGET GROUPS -Young men and women (age 18-30) especially from rural areas -Youth trainers and educators, career advisors, other relevant professionals -Youth centers, agro-clusters, university departments of relevant fields, other stakeholders OUTPUTS -O1: Agricharisma Platform for young agro-entrepreneurs -O2: E-course Module 1: Key skills and personality characteristics of a strong founding team. -O3: E-course Module 2: Development of soft skills useful on agro-entrepreneurship through innovative hands- on activities -O4: AgriCharisma Digital serious game; on assessing personality characteristics and developing skills on Agro-entrepreneurship -O5: Guide for youth trainers and educators; on how to implement the innovative tangible tools and methods of Agricharisma in their courses. RESULTS -Young people will participate in activities within the framework of the project or get aware of them. Expected number indicator: 100 -Staff and associates of the partner organizations including youth trainers, educators and relevant professionals will learn about the educational tools created within the project. Expected Number indicator:50 -People will be informed through Dissemination activities and Project’s website about the outputs and results of the project. Expected number indicator: 2000 TRANSNATIONAL INTEREST The project meets a transnational need for innovation in the field of career development, education and engagement of young people on Agro-entrepreneurship. The partners Yuzupulse(France), The Polish Farm Advisory and Training Centre(Poland), CIP (Cyprus), Challedu (Greece), Dramblys(Spain) come from different backgrounds and are capable of creating a holistic approach. The digital, tangible materials and methods that will be developed through the project will be of global interest and will have the ability to be applied in different environments.
The objectives of the project and its outputs are to: - Promote entrepreneurship education and agro-entrepreneurship among young people (18-30 years), especially in rural areas; - Help young people to identify their skills and competences, in order to further develop them or acquire new ones to successfully develop sustainable agri-businesses; - Apply innovative game-based non-formal learning methods, develop innovative activities and create innovative tangible digital tools to promote open education and innovative practices in agro-entrepreneurship in the digital age; - Promote youth empowerment, connection and engagement in agri-entrepreneurship; - Strengthen the skills of youth trainers, coaches, career counsellors and relevant professionals.
The project "AgriCharisma - assessing and developing youth skills and agri-entrepreneurship" aims to empower young people to build strong teams and engage in agri-entrepreneurship. The OECD report "The Missing Entrepreneurs 2019: Policies for Inclusive Entrepreneurship" (2019) clearly shows that young Europeans are struggling to find work (15% unemployment rate). However, the report reveals the tendency of young people to take risks and found their own start-up or innovative company. More than 40% of them believe it is possible to be self-employed in the next five years. However, the transition from school to work is difficult, especially in agricultural and rural areas. Although the green economy accounts for 6% of EU GDP, the population in rural areas is ageing rapidly. Figures show that only 6% of managers in rural areas are under 35 years old. The challenges facing young people are lack of career, training, managerial and professional skills, lack of examples of successful innovative businesses and lack of networks.