Benefits from project implementation: Forteachers:increasing their qualifications and knowledge regarding the application of STEAM - based learning; active use of STEAM learning in daily practice;using the opportunities of the STEAM approach, to enrich the teaching resource, to expand knowledge of children through experience and practical application of what they have learned; activity among teachers, by providing new, different from traditional opportunities for qualification;implementing a change in the organization of the educational process; improving digital and language competences;improving the pedagogical interaction between child and teacher. For children:improving their skills to develop new ways of thinking, encouraging curiosity and analysis; maintaining a lasting interest and motivation in them to acquire competencies that encourage them to experiment and learn new ways of thinking; increasing their motivation for independent performance of the set learning task. For the kindergarten: application of ICT resources applicable and working in the conditions of our kindergarten, which will contribute to achieving the goal desired by the team - an interactive environment for learning and teaching, competitiveness.
Benefits from project implementation: For teachers: increasing their qualifications and knowledge regarding the application of STEAM - based learning; active use of STEAM learning in daily practice; using the opportunities of the STEAM approach, to enrich the teaching resource, to expand knowledge of children through experience and practical application of what they have learned; activity among teachers, by providing new, innovative opportunities for qualification; implementing a change in the organization of the educational process; improving digital and language competences; improving the pedagogical interaction between child and teacher. For children:improving their skills to develop new ways of thinking, encouraging curiosity and analysis; maintaining a lasting interest and motivation in them to acquire competencies that encourage them to experiment and learn new ways of thinking; increasing their motivation for independent performance of the set learning task. For the kindergarten: application of ICT resources applicable and working in the conditions of our kindergarten, which will contribute to achieving the goal desired by the team - an interactive environment for learning and teaching, competitiveness.