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Language Learning Games for migrants and refugees

2021-1-DE02-KA220-ADU-0000335292021Cooperation partnerships in adult educationfinalized
Countries: DE|ES|IT|EL|FR · Grant: €275,871.12
Digital content, technologies and practicesInclusion, promoting equality and non-discriminationKey competences development

Objectives

FINAL OBJECTIVE =to create elements that will empower migrants & refugees to improve their most frequently needed language skills in the host countries facilitating thus their social inclusion process. To reach the goal, it focused on the improvement of trainers’ professional skills for the creation of game-based language learning activities. SPECIFIC OBJECTIVES: *Build the capacity of language teachers to better understand & use games as didactically powerful & motivating activities: R1 (guide) offers the framework, R2:TAT piloted with 50 teachers & program created as OER, R3 creates the games & tests them with 136 migrants, analysing feedbacks & rethinking. *Develop & test the language learning game-based methodologies for migrants & refugees compiling results in R1 & in the manual for trainers created in R2. *Experiment in a European framework & create physical & digital games for language integration programs at level A1&A2: 24 games for each language * Improve digital skills of trainers &learners & to develop &pilot 13 additional digital learning games in 6 languages that are ready to be used autonomously or in existing regular language integration programs.*Enhance free qualitative teaching materials to improve lang. classes

Background

Communication is the key for integration. EU countries are experiencing a massive flow of migrants and asylum-seekers that urgently need to be integrated in our societies. Differing from children, adults don’t have many opportunities to socialize in their host countries and the chances to learn and practice language skills are very limited. EU countries vary in the language integration programs offered but commonly courses follow traditional learning patterns that many participants unfortunately fail to follow and understand. Learning opportunities offered to migrants need to be tailored to their most urgent needs following patterns that will motivate and empower adult participants with less learning experience to actively participate in the language learning process. Game On addresses the need to understand and promote the informal game-based learning methodology as an alternative that will engage vulnerable learners in physical and digital games specifically created to practice and master elementary communication strategies that will facilitate their social integration in the host countries. The final games for elementary learners and the ready to use game-based methodology and TATs benefit both trainers and learners.

Project partners (5)