The GENERAL OBJECTIVE of the project was to contribute to the reduction of poverty and social exclusion in the EU, through the design, testing and systematization of an innovative and effective European Strategy for Education and Social Participation against Poverty & Social Exclusion, based on the construction of an “Ecosystem of Inclusive and Collaborative Learning" and in the creation of "Local Learning Communities". To this end, the SPECIFIC OBJECTIVES achieved have been: a) Design, development and updating of a Digital Toolbox that covers appropriate teaching materials and resources, innovative methodologies that promote inclusion, social participation and the exercise of active citizenship. b) Design, build and boost of a Virtual Environment for Inclusive and Collaborative Learning for proper functioning, operability, transferability and sustainability. c) Design, testing and validation of an Education and Social Participation Program to improve technical qualifications and promote the creation of Local Collaborative Learning Communities. d) Systematization of the “RSC against P&SE” process and preparation of a White Book, a Transfer Toolkit and a Networking and Sustainability Strategy.
The project arose from the need to develop new strategies to combat poverty and social exclusion in the EU, innovative and participatory, based on the civic and social commitment of an active, intelligent and responsible citizenship, which responded to the current situation: Covid-19 crisis, insufficiency of traditional strategies to combat poverty and social exclusion, emergence of a new poverty profile, EU commitment to the 2030 Agenda and the SDGs. The project responds to these needs and proposes an European Strategy for Education and Social Participation against Poverty and Social Exclusion, addressing the following needs: updated information, pedagogical materials and training resources, collaborative learning methodologies, design of social projects, acquisition of key competencies; construction of a quality, accessible and functional Virtual Learning Environment; an Education and Social Participation Program, aimed at improving the qualification of professionals and the creation of Local Learning Communities, and the empowerment and involvement of Active, Intelligent and Responsible Citizenship; and to systematize the process and build the tools for its sustainability, transfer and implementation in the EU.