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The Gamification of Employment II

2021-1-ES02-KA220-YOU-0000285952021Cooperation partnerships in youthfinalizedGood practice
Countries: ES|IT|PT|RO · Grant: €138,769
Digital youth workEmployabilityEqual access and transition to labour market

Objectives

In implementing the project, the objectives were successfully achieved. Innovative practices were created in the youth field, with a methodology based on virtual gamification that favoured the acquisition of upskilling and reskilling competences, essential to face the digital transformation. This innovative approach significantly improved youth employability, enhancing their skills, abilities and values, and preparing them to face social and technological changes. It also significantly increased the transfer of innovative methodologies among youth workers and educators. The results of the project were made accessible, enabling professionals to understand and apply these methodologies to improve youth employability, with a particular focus on young people with fewer opportunities. This adaptation proved crucial in response to the new reality imposed by COVID-19. The project also strengthened the organisational development of five entities, consolidating their partnership for cooperation. The dissemination of results in the youth field contributed to this success, enabling effective collaboration and the exchange of valuable experience and knowledge.

Background

The project was set up to address multiple needs arising from profound changes in the labour market, driven by automation, artificial intelligence and digitalisation. The COVID-19 pandemic and the acceleration of digitalisation intensified the need for adaptation. The project sought to respond to this reality by implementing reskilling and upskilling strategies. Reskilling focused on retraining workers for new tasks, building on their soft skills but requiring additional technical skills. Upskilling focused on strengthening and upgrading skills for roles of greater responsibility. The consortium entities saw the opportunity to develop training systems and adapt them to the digital transformation. The project enabled the acquisition of reskilling and upskilling competencies, improving preparedness, resilience and digital skills. The collaboration between entities generated important learning synergies, drawing on different experiences and expertise. This collaboration was instrumental in meeting the joint need for digital transformation and enhancing organisational development in a holistic manner.

Project partners (5)