Raise awareness of critical digital literacy and virtual reality, and emphasize the importance of physical social contacts and real communication. Using social networks in a quality way. We wanted to point out in our local communities the problems that can develop by using social networks and virtual reality excessively and for the wrong purpose, and how neglected physical social contacts and real communication with the people around us are. To promote the values of inclusiveness and diversity, tolerance and democratic participation. Through project activities, we wanted to encourage students to be democratic, argumentative and respect diversity, which came to the fore during cooperation with partner schools that recognized the same or similar problems, and mostly during mobility, where workshops and lectures took place within mixed groups of students. Encourage informal learning and peer collaboration with common goals and objectives of the European Union, with access student-centered and intercultural interaction. Encourage informal learning and peer collaboration with common goals and objectives of the European Union, with access student-centered and intercultural interaction.
Medical Highschool Pula is one of the larger secondary schools in the city of Pula and the County of Istria. It educates students in two permanent courses, nurse/general care technician, physiotherapist technician, and as the third course this school year, dental assistant, and midwifery assistant the year before. The students are between the ages of 15 and 20 and come from all over Croatia, with a large number of students staying in the Pula Student Dorm. Every year, teachers, classroom teachers and school pedagogist and psyhologist have more and more students who seek help because they are anxious, lonely, many are exposed to abuse via social networks in the form of writing negative comments, threats, recording and sending personal/private photos without permission. Also, it is noticeable that students spend their free time between classes on their cell phones instead of socializing and spending time together in classrooms and common school rooms. As a result, there was a need for a project that would unite and connect more positive but also shorter time spent on the Internet with better quality and greater spending of free time socializing with peers and various physical and creative activities.