With this project, we aimed to reduce the absences of our students' school by increasing their interest in school subjects connected with IT and STEM disciplines. We provided students with better learning of subjects by using Web, 3D, media, and other digital tools in the project so that we contributed to achieving the EU goals. Integrating digital tools such as Coding, Web, 3D and media technology in the educational environment created a more active and engaging classroom environment where students have a more positive attitude towards each other, collaborative study, effective learning, analytical thinking, individual learning, student responsibility, etc. Students learned literacy in technology and became more motivated for their lessons. The teachers integrated product-focused assessment and not a standardized assessment by gathering more information in a shorter time, making assessments faster and using time more efficiently. Project objectives were met: improved 4 schools’ curriculums in the field of teaching digital skills among students and raising teachers’ skills through exchanging methodologies & good practices. Participants developed personally and professionally - they became more self-confident, more intercultural.
The project "Innovative Digital Approaches in the Learning Environment in European Schools" was set up to offer the students and teachers involved a new way of understanding technology and how to use it in the classroom. Digital technology is of many children's lives, they are surrounded by technology in the form of smartphones, tablets, internet apps, video games, video entertainment, websites, and even robots. When students learn to use technology in the classroom and outside, they develop cognitive skills and methodological, problem-solving process that resembles a computer. Modern and interactive digital tools and Web, 3D, and media technology help us at this point, the teachers to create a more appropriate education environment for students by providing them with an opportunity to design their learning materials and to enrich their curriculum. The COVID-19 pandemic spread rapidly worldwide, turning our lives upside down, having already claimed thousands of lives, and bearing disastrous consequences at an economic and social level looming on the horizon. This project helped participants by improving their understanding of digital tools, technology, and methodologies that are used in schools all around Europe.