PROJECT OBJECTIVES 1. Establish long-term international cooperation between LARP-designers with environmental activists and educators, both grassroot and formalized. 2. Raise the competence of Climate Literacy among young Europeans (13-30 years old), including people with fewer opportunities and limited access to non-formal education. 3. Deliver high-quality, innovative, open-source learning agenda for Climate Education on double channel: online and in-person. 4. Empower international digital youth work and youth participation by involving young people from many countries in the online process of creating, adapting and implementing LARP games.
We wanted to join the fight with the climate change. Our personal experience of collaboration with climate activists (such as Fridays For Future or Extinction Rebellion) showed that they want to reach long-term systematic change by educating young people, but they lack educational tools which would be engaging and motivating to action. So we collected a Consortium of 4 organizations with experience in game design to create such tools and empower this way climate activists and educators. The goal was to create and popularize LARP games for climate education which will be used by others after the project, so we have planned intense implementation and networking along with designing the educational content.