Throughout the project the partnership was able to be achieved: 1. The Mapping of the educational use of AR in physical education, focusing on collaborative and peer learning approaches. After gathering existing research results and available applications, the partnership complemented them and in the situation of the case studies validated them. 2. Facilitate the adoption of AR in physical education by creating open access teaching and learning material for educators. The new materials included a toolkit of educational AR apps and platforms supplemented by teacher guidelines, a compilation of best practices, and a competence framework for AR educators all available as independently as OERs and delivered as a MOOC with professionally designed audiovisual material). 3. Create and maintain community of experts in physical educational AR and other stakeholders that will ensure sustainability of the project and keep the most useful results up-todate. The project improves the digital competence of educators and subsequently their students by developing a comprehensive set of educational resources that are open and accessible online worldwide.
The N-Pear project combined collaborative expertise of technology enhanced learning researchers, computer scientists, and educators to build a strategic partnership to streamline the adoption of Augmented Reality (AR) technology in educational practice. The project created innovative, open and specialised educational resources for physical education educators that help implement and integrate active and collaborative learning pedagogical approaches supported by AR. The partnership was able to increase the support presented to educators. Through the project, specifically by focusing on collaborative and peer learning approaches, present in the MOOC, the needs of educators, such as physical education providers, were addressed.