During the entire period of implementation of the project, it was intended to ensure a more efficient learning for students with special educational needs by using the gamification method in the classroom. Gamification uses game elements such as score, teamwork, competition, statistical charts that help students acquire information and evaluate their knowledge. The approach of the didactic game makes learning enjoyable and supports the student's motivation for learning. The materials created by the teachers of the ”Horizon” School Center for Inclusive Education Oradea ensure an efficient learning of our students with special educational needs by offering creative, interactive activities with visual, auditory support, etc. in the classroom.
The project was developed and implemented by the ”Horizon” School Center of Inclusive Education Oradea, between the 8th of November 2021 and the 7th of November 2022, due to the need of the teachers of the school to diversify their teaching methods, to learn and use new methods of teaching-learning-evaluation in the class. The educational process is constantly changing. It must continuously adapt to the educational requirements/ needs of the students. Lately, in terms of the rapid development of digital technology and its use during the pandemic, teachers have had to develop themselves professionally and through the development of digital skills. The school must be adapted to the needs of pupils in the context in which the new generations are digital natives. Gamification is an effective method of teaching- learning- evaluation, it involves each student at the same time in the activity, it can be introduced at any time of the lesson, it produces a spontaneous learning, it facilitates the educational process, it keeps alive the student's motivation for active involvement / for learning. In the last year, the teachers of the ”Horizon” School Center of Inclusive Education Oradea have created digital materials for their students.