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ARELL: AR Enhanced Life and Learning

2021-1-SI01-KA220-VET-0000305132021Cooperation partnerships in vocational education and trainingfinalizedGood practice
Countries: SI|MK|NL|IT|TR · Grant: €108,276
Digital content, technologies and practicesDigital skills and competencesEnvironment and climate change

Objectives

With this project we wanted to get general competences on using digital AR tools so that the students and teachers would be confident while using them, with all the knowledge a new approach/innovative one would be achieved to motivate students as this would be learning based on design thinking process, also to promote cross-curricular collaboration, creativity and peer learning. With promotion of a comprehensive, new and digital approach to teaching and learning general and professional subjects using AR, early leaving can be lowered/avoided. In this era critical thinking among students and teachers is a necessity and our project addresses that as well. To implement innovating practices with AR in the field of VET education. By implementing them in learning process, the VET education system would become innovative, interesting and challenging for students. The students would be compatible with other European VET students and would meet the requirements of the labor market. The requirements definitely cover the competences on AR technology, design thinking process when finding solutions to problems, critical thinking, cross-collaboration, English language and creativity

Background

Our school had the idea of using AR/VR in order to motivate students and when participating LTTA in Turkey with another project we saw some examples of AR being successfully used. We decided to do something similar. To enrich the curriculum and lessons we wanted to create the manual with different topics (professional and general) that could be used in a class, during the learning process by teachers who are also trying to use advanced digital technology in their subjects. By that we wanted to prevent early leaving of some students and motivate them to stay and study for their own future. With experience like that they would also have more chances to get the job (due to skills and knowledge based on AR). VET education would get new, innovative and advanced approach in delivering the knowledge to students. AR is also a must have “skill” of a digital enterpreneurship. The needs that we addresed here are related to teachers and students benefits (preventing early leaving, motivation, interest, competences and skills in digital area, awareness of climate change, innovation in learning process, peer learning, critical thinking, design thinking, self confidence, improvements in learning process

Project partners (5)