The project wanted to show (in a condensed, simplified yet realistic format) the challenges facing European municipalities with respect to the following: Spending taxpayers’ money to invest in climate mitigation and climate adaptation initiatives, the trade-off between long and short term benefit, introducing some of the actual actions being planned and outlined by real municipalities in their climate action plans and how stakeholders react to that. The objective was to make a simple but impactful game based on generic mechanical (but local data) that could be adapted to the needs of different types of municipalities.
After having followed the debate of “Net Zero 2050”, we could see a societal need for a game-based education tool that introduces the challenges and intricacies of climate mitigation and climate adaptation on the municipal level to most types of citizens in an engaging way. Many citizens do not know the content of the municipal climate action plans and how they may affect the lives in a local community (city) in coming years and decades. The idea was to gather some thematic areas of different types and show the initiations and their impact both qualitatively and quantitatively – in a game that can be played quickly.