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“Youth Workers’ Play Ground,” (YWPG)

2021-2-FI01-KA153-YOU-0000380742021Mobility of youth workersfinalized
Countries: FI|AM|FR|EE|MD|GE · Grant: €29,758
Creativity, arts and cultureQuality and innovation of youth workInternational relations and development cooperation

Objectives

Youth Workers’ Play Ground (YWPG) is 9-day PDA for youth leaders and youth workers aiming to increase the capacity of the partner organizations in the field of youth work by giving the youth workers tools for creating high quality educational games in the framework of non-formal education and thereby creating higher engagement of young people into their learning process. The PDA brought together 34 participants from six countries to Rustavi, Georgia during 6-14th of December 2022 in order to analyze, design and practice educational games that can be used in youth work. Objectives of the project were: - To raise an awareness about an importance of gaming and gamification in an educational context and introduce it as an efficient tool while working with young people. - To raise youth workers’ competencies in the field of long-termly engaging young people in their communities into their regular activities by using gamification techniques. - To create a framework for developing educational games through experiential approach towards the learning; (Meaning that participants will have a chance during the P.S. to develop and practice educational games and internalize the learning through the deep reflection process.) Thereby: - To introduce participants with different elements of creating high quality educational games. (Such as building up the plot, developing the game mechanics, putting an educational aspect in it, etc.) - To develop and playtest “demo” educational games within the project in order to be finalized later on and used back home by the participants; - To boost participants’ creativity and joy from the work they are engaged in by introducing playful approach towards the job. During the main activity participants will be given the opportunity to be trained as game-architects and facilitators of educational games through experiential and non-formal learning. The participants will have an opportunity to use the experience and practice it during the training course and improve the level of competences as a youth worker and youth educator.

Project partners (6)