By implementing this project, our main objectives were: -Create an interactive 3D environment that represents a virtual campus. -Integrate this environment into their training platform that serves as an introduction to the services of this platform. -Design the environment in a light way, to give access to as many users as possible, and with a modern and attractive appearance. -Create several versions for different devices. By achieving these objectives, our aim was to enhance the vocational training experience for students by providing them with an interactive and immersive virtual environment. This would enable them to acquire and improve their skills effectively and efficiently, while also attracting more learners to vocational training. Ultimately, we sought to bridge the gap between traditional training methods and virtual reality-based education, ensuring high-quality vocational education in an accessible and engaging manner.
We applied for this project to address the evolving needs of distance learning, particularly in the context of vocational education. The COVID-19 pandemic has highlighted the necessity of online training, but there is a need for improvement to provide learners with a better experience. By creating an interactive 3D environment, we aim to enhance the learning experience for vocational students, allowing them to experiment with tools and materials virtually. Integrating this environment into our training platform will introduce learners to the platform's services in an engaging manner. Designing the environment to be lightweight ensures accessibility for as many users as possible. Our project specifically targets vocational students, addressing their needs for effective and accessible training. By combining virtual reality and online learning, we bridge the gap between traditional and innovative approaches, ensuring high-quality vocational education.